2H sword synthesis fails with "The operation could not be completed"
Trying to craft a reaver sword with implicit attack speed and life gain on hit & running into an error with the bench.
https://gfycat.com/acrobaticdemandingeasternnewt Last edited by deathsoverture on Mar 19, 2019, 9:19:38 PM Last bumped on Mar 27, 2019, 7:57:12 PM
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Tried again with two different swords mixed in with the reaver sword.
https://gfycat.com/GroundedConstantGraywolf Still same issue. |
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Hi!
Are you able to synthesize other items? Also, how did you acquire/craft this Reaver Sword? It appears to be the common link between these issues. Any more information you can provide about your crafting process may help us get to the bottom of this issue, as we're having a hard time reproducing this problem. Thanks! | |
Let me answer your post with another gif:
https://gfycat.com/RelievedTanGoat I can synth three belts together with various implicits. I swapped out the Reaver Sword for a Lithe Blade with similar fractured mods and the issue persists. Last edited by deathsoverture on Mar 20, 2019, 12:28:39 AM
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Could it have something to do with the difference between these two mods?
What seems to have an implicit according to the external site I am referencing: +# Life gained for each Enemy hit by your Attacks On my item: +# Life gained for each Enemy hit by Attacks |
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I think this can be exploited to easily manipulate which modifiers you want to influence the resulting implicits: https://gfycat.com/FabulousHeavyGalah
This seems unintended. I just wanted a weapon with LGOH but I think I stumbled on a pretty huge exploit... |
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The implications of this issue are huge:
https://gfycat.com/LivelyHotBellfrog |
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Hi!
Thanks for your additional information, I think we understand what's happening now. We'll get to work on fixing this. | |
Confirming this as resolved on live!
https://gfycat.com/WellgroomedEarlyLeopardseal Thanks GGG! |
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