Intensify Support
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Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. Last bumped on Mar 6, 2021, 1:47:49 PM
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Should work with attacks too.
"If they actually showed gameplay with it zoomed out and then zoomed it in for the real one I think there would be actual riots in the street. I think that people would burn the building down."
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I have bane linked to intensify - unleash - despair - swift affliction - controlled destruction on my occultist.
There seems to be a dramatic decrease in casting speed when reaching 4 stacks of intensity. Is this intended? Last edited by bouboubibi#4936 on Mar 15, 2019, 4:14:58 AM
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Was hoping to find why Intensify was barred from supporting Vortex. Seems to fit well with the skill.
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Shagsbeard it seems to say in description it cannot support instant skills.
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Thanks for that. I'd give up "instant" to use it. "Instant" needs a tag.
Last edited by Shagsbeard#3964 on Mar 21, 2019, 1:27:02 PM
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Who the actual hell decided it was acceptable to make this spell only?
Welcome to Wraeclast... Well what are you waiting for?
Time To WRECK SHIT flame totem - knockback + max dodge chance = NANANANANANANA CANT TOUCH THIS |
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This thing would be great with a low budget Blade Flurry (which is shit w/o +85% area)
Problem: impostor syndrome
Solution: nerf everything Result: depressing mess |
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I feel like the AoE jump on first hit is too high without a cost. As shown by most of the posts here, many feel this is supposed to be an AoE gem, and I couldn't agree less.
That said, it also feels like it wants to put you in a channel without all the channelling benefits. Not good, either. I think there should be a 20% less damage modifier put on the first hit, which is diminished by following hits, adding up to 25% per Intensity stack (maxing at 80% more damage). That sounds intense, but when you have a 48% less AoE modifier on it as well (Concentrated Effect is 30% less), that's nearly half your AoE gone, including all increases in your passive tree. That's huge. That said, my change does sound maybe a bit too intense. I do think that the AoE at least should not be competing with Increased AoE Support Gem in a way that you only have to run around a bit to charge it up. Another option in my mind is dropping AoE to +30% at max, but lower the AoE penalty to around -7 to nearly mimic Concentrated Effect at that point (and maybe replace it? I don't see its point anymore). |
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Why does it work only for spells?
We could use such gem on skills like rain of arrows or earthquake |
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