List of skills that need rebalance
HLD:
-Glacial cascade + mine (hit too hard, 1 shot) -Ball lightning + sir of shard + trap/mine-totems ( too much projectile, hit very hard) -Caustic arrow (dot degen is too strong ) -magma orb (proj bypass max distance ) -Arakaali s fang spiders (hit too hard, immortal minion) -Blade vortex (hit too hard vs melee) -lacerate (off meta) ??? LLD: volatile dead ??? Any other suggestion for skill to help GGG guys? Poe Pvp experience https://youtu.be/Z6eg3aB_V1g?t=302 Last edited by Head_Less#6633 on Feb 10, 2019, 5:43:18 PM Last bumped on Mar 27, 2019, 5:22:31 AM
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[removed]
Last edited by Aodui#3921 on Mar 12, 2019, 10:43:51 PM
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At least for the LLD list, Winter Orb is kinda busted. Good damage, autoaim, and can move around while still dealing damage.
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The hit too hard 1 shot complaint is only possible because of Overpowered/BCR.
Prior to the new BCR, my max dps glacial cascade could not take down seriously geared tanks. As for the current meta of glass cannon 360 aoe nukers, damage is not the problem. Anything can “1 shot” with enough range and suppressive aoe. But we all know this. This list is nothing new. Flame totem and shockwave totem changes....melee will still be outclassed in pvp. 🎈🤡LEGACY MINER & TRAPPER MIRROR SERVICE: 1713980🤡🎈
🎈🤡ETERNAL SUPPORTER UNIQUE: KAOM'S SPIRIT🎈Designer: IronVsWild🤡🎈 🎈🤡ETERNAL SUPPORTER SINCE APRIL 2012🤡🎈 🎈🤡IGN: CLOWNPOWDER & CLOWNLIVESMATTER🤡🎈 |
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Not a skill, but Watcher's Eye should be higher than 28, at least if LLD is still being considered by the devs. The vitality regen is beyond being OP, it's the worst kind of design. Compared to LoL, PvP in Path is pretty stone age. ;[
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Agreed, it would be fine to make Watcher's Eye require level > 40, as well as all delve and Alva's temple mods.
Problem: impostor syndrome
Solution: nerf everything Result: depressing mess |
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" I use scorching ray as my main skill, but I think scorching ray need like 1,5 reduce cast time instead of 0,5 now Also -fireball need rebalance (too much damage) Magma orb as self cast and trap/mine - too much damage Fire trap and explosive trap- too much damage Fire arrow mine- hit too hard, 1 shoot The Holy Bible
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" That's incorrect, every mid geared glacial cascade trapper/miner can 1 shoot uber geared tanks. And the problem is not BCR, cause there is legacy craft with 15% reduce block chance, so 2 x 15% + BCR=65% reduce block chance. BOOM! Just glacial cascade do way too much damage, need like 75% less damage in PvP! The Holy Bible
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" then you haven't fought relith's tank pre-overpower. I even had dual-wield block pen sticks. It wasn't even about block at that point. He could out-regen my bursts. edit: but there really isn't any need for debate or argument. they're re-vamping every skill. i'm sure glacial cascade will be gutted. no matter, plenty of new physical spells at my disposal. 🎈🤡LEGACY MINER & TRAPPER MIRROR SERVICE: 1713980🤡🎈 🎈🤡ETERNAL SUPPORTER UNIQUE: KAOM'S SPIRIT🎈Designer: IronVsWild🤡🎈 🎈🤡ETERNAL SUPPORTER SINCE APRIL 2012🤡🎈 🎈🤡IGN: CLOWNPOWDER & CLOWNLIVESMATTER🤡🎈 Last edited by Castablanca#7670 on Feb 23, 2019, 11:09:58 AM
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" Actualy I did and I won, frost bomb counter every life regen/recharge build. And I don't know how much energy shield have Relith's tank, but my character got almost 16k es and I got 1 shooted by glacial cascade....don't understand me wrong, I don't talk against you in person, I talk about some specific skills that need some looking in pvp like glacial cascade, and GC isn't the only 1 problem in pvp, but one of the problems EDIT : Insane gears you got lol! The Holy Bible
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