Big Hideout Feedback List
This thread will list feedback and bugs associated with hideouts that myself and other players have.
Decorations: • Jun's Portals: Jun's portals are the only ones that require a set amount of space before she can spawn them. Both the map device and Alva do not have this requirement. Furthermore the amount of space she requires is excessive. • Additional Stash/Guild Stash Variants: Having chests that don't have animations would make it easier to cover them up. Furthermore having a larger stash decoration will allow for more people to access it if placed against a wall or something. • Raise Decoration Limit to At Least 1000: The decoration limit is still an issue with many people and the larger size of many hideouts hasn't helped. • Grouped Decoration Variants: One way to help with the decoration limit would be to add additional variants for some decorations to cover more area. This would be helpful with decorations that cover the ground, such as Rubble Strip, Red Grass, etc. It would also help with widely used wall decorations such as pillars. • More Floor Decorations: Similarly, adding more floor decorations will help reduce the decoration limit as well. There aren't many floor decorations currently. • Additional Light Sources: It would be good to have more options for light sources. The vast majority of lights are orange or warm colored and we have a very limited selection of cool light sources. It would also be nice to have light sources that aren't physically tied to something, similar to the Wide Light Beam MTX. Hideouts: • Allow Decorations Closer to Edges/Walls: Covering walls or edges is extremely difficult due to decorations needing to be placed on walkable terrain. Walls like those in the Skeletal hideout are pretty much impossible to cover because of the small shelf near the walls. Allowing us to place decorations closer to walls and edges will open many more creative opportunities. • Remove Decorations that are Part of Hideouts: Things like the Fellshrine Ruins in Unearthed hideout or the excessive amount of colossus and tree decorations in Arboreal hideout do not provide any benefit for us and only serve as annoyances. • Flatten Ground: The ground in many of the new hideouts and new sections of old hideouts is uneven. It makes the placement of flat decorations such as carpet impossible in those areas. Please flatten areas that should be flat. Here is a list of hideouts that have uneven ground: • Battle-Scarred Hideout • Coastal Hideout • Coral Hideout • Desert Hideout • Glacial Hideout • Lush Hideout • Robber's Trench Hideout • Add A Music Selector for Hideouts • Day/Night Variants for Hideouts UI: • Make the Hideout UI Collapsible: This giant thing gets in the way of screenshots. • Improve Search Functions of Decoration Stash: Currently we must search for decorations by name only. Allowing us to search by both category and/or tags (such as wood, metal, etc.) will help us find decorations easier. • Add the Category Filter: We now have categories for decorations. Please let us filter them by category and/or master. • Show Current Number of Decorations: This will let us know how close we are to the limit. • Portal Preview When Selecting Decoration: Allow us to view the portal locations of Jun, Alva, and the map device so we know how to build around them without having to open portals. • Purchase from Decoration Stash • Purchase Missing Decorations on Importing • An Undo Hotkey • Decoration Preview Option Other: • Bring Back Hideout of the Week: Everyone misses it. • Favor: Favor is in a bad state right now. Bugs: • Decoration Deselecting When Trying to Place • Wide Light Beam MTX Lighting Issues • Waypoint Spawn Location Bug • Sky Shrine Wall Decoration Missing Texture • Mining Machinery Collision Box • Map Device Name Bug • Map Device Spawn Location Bug • Map Device Lighting Bug • Default Template Decorations Missing From Migrated Hideout • Entering Editing Mode Without Clicking the Edit Button Last edited by Sie_Sayoka on Feb 7, 2019, 2:44:48 PM Last bumped on Feb 9, 2019, 7:09:02 AM
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Thank you for this post, I agree on everything you've said. I don't even know if I need to add something, you expressed all thoughts I've had while I was working on my h/o.
Hope that GGG and other players will notice that post, you worked on it pretty hard. EDIT: I actually have to add that I would love if flat decorations would adapt to ground they are placed on. Even if GGG will make uneven ground flat, there still are stairs and passages between different h/o levels. Last edited by Enesai on Feb 2, 2019, 12:34:23 PM
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i am here to support this thread!!!!
yes we need a fix to my friend the wide light beam! █▀▀█ █░░█ █▀▀█ █░░█ █▀▀ ░ █▀▀█ █░░█ █▀▀█ █░░█ █▀▀ ░ █▀▀█ █░░█ █▀▀█ █░░█ █▀▀
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ggg if you read this thread please look into these things :)
for now i will help breathe life back into this forum █▀▀█ █░░█ █▀▀█ █░░█ █▀▀ ░ █▀▀█ █░░█ █▀▀█ █░░█ █▀▀ ░ █▀▀█ █░░█ █▀▀█ █░░█ █▀▀
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this is a place of peace 😤
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non-flattened ground is so frustrating!!!
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what a lovely morning
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valid post
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