Minion AI

Not sure if this is a bug, but after this patch, my minions, especially spectres, have become morons. There's a night and day difference.

"Fixed a bug where Minions would sometimes stop following the player and fail to take actions when targeting nearby monsters"

It seems that this behavior has been imposed on my spectres. I could be attacking something, and they're behind me frieking out, moving back and forth. I need to convocation right near the enemy before they engage. I'm using Kativa's Heralds. They have a ranged attack and a leap attack. After this patch, they almost never use those. No exaggeration.

I re-summoned them just in case it may have been something left over from pre-patch. No effect.
Last bumped on Oct 16, 2018, 8:55:09 PM
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"
Spurnshadow wrote:
Not sure if this is a bug, but after this patch, my minions, especially spectres, have become morons. There's a night and day difference.

"Fixed a bug where Minions would sometimes stop following the player and fail to take actions when targeting nearby monsters"

It seems that this behavior has been imposed on my spectres. I could be attacking something, and they're behind me frieking out, moving back and forth. I need to convocation right near the enemy before they engage. I'm using Kativa's Heralds. They have a ranged attack and a leap attack. After this patch, they almost never use those. No exaggeration.

I re-summoned them just in case it may have been something left over from pre-patch. No effect.


Bump.

Changes in the 3.4.3e patch broke behaviour of Kitava's Herald spectres.

They've began to move back and forth when I'm targetting distant monster and they don't attack.
Before the patch they would leap slam to the target or cast a spell.

Here are the bug video examples.
https://youtu.be/zophbj9g1e8
https://youtu.be/kZ4En_S8UjI
"We prefer to leave up to the community to work out mechanics such as these" -GGG Support

"Muted 48 hours for spamming chat." -Nicholas_GGG (Dev)

This forum is useless for bug reporting if you're not a popular streamer or if it's not about MTX.
Last edited by Nyktalgin#1679 on Oct 10, 2018, 1:52:40 PM
Other mentions:

From https://www.pathofexile.com/forum/view-thread/2235844

"
shghostell wrote:
https://youtu.be/ByovWCz-IQs
bad at video editing, just skip to 01:10
they don't act like that before this patch


From https://www.pathofexile.com/forum/view-thread/2235236

"
Theramansi wrote:
It seems like Kitava's Heralds as spectres aren't firing their mortal attacks as much. They just fly back and forth behind me. Did they get altered in this patch?


"
_SleeZy_ wrote:
I'm not sure if this has been mentioned, cuz i've not read through all the pages.

But with you guys "fixing" spectres idling, you made it much much worse, somehow.

When i switched over to my summoner to do dailys, i found that my spectres now just sat idle at my location, they would attack once or twice whenever i summoned a skeleton -> that way. (or ball lightning like some builds use)
Just direct them. But the problem is, they just stop and idle. They do nothing on their own anymore.

My elreon mission for example, it was only my skellies doing anything at all. The spectres happily sat and protected me like the raise zombie behavior.
Before spectres atleast had the decency of attacking on their own when mobs get nearby, or whenever you sheildcharge into a pack.
Now they just sit there.

I'd advise you guys to look this up, because either this is a nerf or a newly introduced bug, i didn't have the said bug you fixed in this patch.
But well now i do.

Finally got my main piece of item tho so i'm rerolling, but i thought i'd let u guys know about it.
Spectres atm is so passive it's not even funny.
"We prefer to leave up to the community to work out mechanics such as these" -GGG Support

"Muted 48 hours for spamming chat." -Nicholas_GGG (Dev)

This forum is useless for bug reporting if you're not a popular streamer or if it's not about MTX.
Mine are bugged too, so is my fire golem. GGG, any response about that?
Thanks god. I thought iam the only one with this problems.

I play a frost sentinel spectre build.
Since patch 3.4.3e my spectres follow slowly and attack late. Mostly 1 of 4 spectres are on me, the other 3 are far behind, stuck at walls or doors.
After the patch my spectres attack late or even do not attack. I always run in mobs and the spectres do nothing. Now my zombi meatshield has to do all the work. A spectre build without spectres is quite useless.
GGG pls fix it.
This is a pretty serious issue and quite frustrating for me as I had a duo + spectre build planned out with Kitava Heralds but now they just dance around instead of doing anything (the spectres) - dancing duo seems fine..
Thanks for the report, we're looking into this issue.
sorry for the late response.
"
Jatin_GGG wrote:
Thanks for the report, we're looking into this issue.
sorry for the late response.


Thanks!
Could you tell the approximate time when it will be fixed?
"We prefer to leave up to the community to work out mechanics such as these" -GGG Support

"Muted 48 hours for spamming chat." -Nicholas_GGG (Dev)

This forum is useless for bug reporting if you're not a popular streamer or if it's not about MTX.
Same here my flame golems are also borken. Any GGG members read the 3.4.3e patch thread on forum?
Just wanted to add risen vaal advocate(physical version) to the pool of broken spectres.

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