Tomorrow (Tuesday NZST) we're planning to deploy the 3.3.1c update that includes a minor improvement to the Tormented Spirit room and various bug fixes. In the meantime, we've prepared the full patch notes to keep you informed.

  • Adjusted the layout of the Tormented Spirit room to increase the likelihood of a Tormented Spirit to possess a monster.
  • The "A Regal Death" prophecy can now be completed by killing Atziri in the Temple of Atzoatl, Garukhan, The Vulture Queen, or Shakari.
  • Adjusted the visual effects of the Divine Herald of Ice microtransaction to more closely match their original state. These were accidentally altered in content update 3.3.0c.
  • Fixed a bug where Vaal Blight could damage enemies through walls.
  • Fixed a bug where Dark Pact had duplicate Labyrinth Helmet enchantments for Dark Pact Cast Speed and Dark Pact Area of Effect.
  • Fixed a bug where "Socketed Skill Gems get a 90% Mana Multiplier" was actually applying a 95% Mana Multiplier.
  • Fixed a bug where items could not have the "+X to Strength" and "X% increased Strength" or the "+X to Dexterity" and "X% increased Dexterity" mods at the same time.
  • Fixed a bug where Alva would not leave an existing area if you had opened a Temple of Atzoatl in a different area.
  • Fixed a bug where various monsters in Incursions were being counted towards the /remaining count, preventing full clears of areas.
  • Fixed a rare bug where monsters killed by the secondary explosion damage of Infernal Blow would not drop items.
  • Fixed a bug causing the Apocalypse Wings to become transparent while near large sources of light.
  • Fixed a bug where the Automaton Wings did not have Physics applied to them as intended.
  • Fixed a bug where the Sin, Innocence, Sin and Innocence, Wasteland, and Automaton microtransaction weapon skins were not playing audio when hitting monsters.
  • Fixed a rare client crash with window resizing that was introduced in content update 3.0.3.

The 3.3.1c update for the Xbox One version is also scheduled for tomorrow. Alongside the changes mentioned above, this patch includes several specific Xbox One improvements and bug fixes. The full patch notes will be posted in the Xbox One Patch Notes forum section before the release.
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Grinding Gear Games
Also need a fix on lapidary lens challenge :(
It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
Soo many bugs :(

"
Fixed a bug where items could not have the "+X to Strength" and "X% increased Strength" or the "+X to Dexterity" and "X% increased Dexterity" mods at the same time.


How many of these similar are out there?
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
Last edited by PsVRTwo#1022 on Jul 29, 2018, 8:02:19 PM
hmm
ign - Clex

twitch.tv/clexxxx

Waiting for GGG to add DARKSHRINES and patch 1.2 for custom leagues.
smh
Cool!
“He who fights for nothing, dies for nothing”
"
Fixed a bug where Dark Pact had duplicate Labyrinth Helmet enchantments for Dark Pact Cast Speed and Dark Pact Area of Effect.


Will this impact the droprate of those two enchantments?
Did you ever see history portrayed as an old man with a wise brow and pulseless heart, weighing all things in the balance of reason?
Is not rather the genius of history like an eternal, imploring maiden, full of fire, with a burning heart and flaming soul, humanly warm and humanly beautiful?
GG
meh.
Cool there were a few things in there I didn't know about but it's good to see them fixed.
[KITAVA] My guild is looking for new people to join, you can find more info here-> https://www.pathofexile.com/forum/view-thread/2161349

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