[3.1] Molten Jewel Brightbeak Raider. (All content/mapmods) (Videos up) (Budget version added)
Molten Jewel Brightbeak Raider
Welcome everybody to my little guide In the following Guide I lead you through my Molten Strike experience Pls leave feedback below and let me know your further thoughts Build explanation So first of all What is the build about: We do stack four things that are mechanicaly quite broken: Attackspeed Projectile count Abyss jewels Molten strike Quite obviously we need some stacking to escalate with builds alike. So in the finished version we go for: 10-14 Attacks per second 10-12 Projectiles 10-14 Abyss jewels And yea... Molten strike Content Played
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Videos for the Bosses will be uploaded on request Shaper= Done Shaper Guardians= Done https://www.youtube.com/watch?v=7XMd99tvb-Y Red Tier Elder= Done Red Tier Elder Guardians= Done https://www.youtube.com/watch?v=FYA26Dsjj24 Tier 15 Elder+Guardians= done https://www.youtube.com/watch?v=LAxgfVOI9aY Tier 15 Lava Lake with elemental reflect https://youtu.be/0KGs1ATO6JM Uber Lab= Done Uber Atziri= Done Chayula= Done Vaal Temple= Done https://www.youtube.com/watch?v=364DEHjtn8s Hall of Grandmaster= Yet to do Ancestral Call attackpattern
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The attackpattern of Ancestral Call is very important. As shown in the picture below ancestral call attacks in different ways depending on your attackpattern. If you attack close to a single enemy and do not attack the enemy itself Ancestral Call will attack the target and you double the amount of balls and this way your damage. Pro's and Con's
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Pro's: Easy to play Very fast and smooth level experience Quick map clear and really good boss damage No gem or equipment swapping Has very few Mapmods to avoid (Elemental reflect and no leech) Every upgrade is noticeable and alot of investment can be made Great Surviveability due to multiple layers of defence ... Con's: Might become insanely expensive soon Can be very laggy for low spec machines Random death's to enemys below a rain of balls Brightbeaks do not look so well, so some MTX for the weapons are required most likely ... Skilltree and gearing
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Bandits Take 2 Skillpoints Path of Building
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The Path of Building is my actual character which is not entirely finished yet. Upgrades will be discussed in Gear section https://pastebin.com/m1nevvLx Gear discussion
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Current gear
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Weapon
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The Brightbeak is the weapon of choice. Equip it at level 20 and keep it. You want high resistance and damage rolls which makes them more costly but still very cheap for an endgame weapon. The Resistances help alot with jewelery gearing. There are some possible upgrades with shaper shenanigans but Brightbeak is more than enough. Shaper maces would have less attackspeed but inbuild damage and elemental penetration. You can build the entire thing around claws or one handed swords but the jewels are 3x-5x as expensive and the weapons have no need to speak of. You might end up crafting your own. Helmet
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The Devotus Devotion is a great "budget" choice for this build and gives good attackspeed and chaos resistance. The next upgrade is a Lightpoachers with 2 sockets and the MS enchant. But those are very expensive. Bodyarmor
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The Shroud of the Lightless is pretty much BiS. You want one with one abyss jewel to still have a 6l setup. The elemental penetration support is extremely strong on the build, since we do have all damage types and quite low penetration from other sources. Due to the high amount of abyss jewels it gives alot of life too. Aside from the fact that the armour is quite expensive the linking is alot easier because it can not go higher than 5-link. And does not need to. While we only use murderous eye jewels it will only intimidate. Gloves
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The Tombfist with 2 jewel sockets give a huge amount of damage. While we only use murderous eye jewels it will give intimidate on hit which is a 10% more damage modifier. However we can put in one 3stat or a bad 4stat Searching Eye for the 30% slow from maim. Boots
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The current boots are pure resistance fixes. You are looking for rares with: Movespeed Life Resistances Strength/Intelligence Evasion A possible upgrade is the unique "Darkray Vectors" with the +1 to Maximum Frenzy Charge corruption. But you will have to do alot of resistance fixing then and i would do it as last part of upgrading before the 2nd ring. Belt
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The Darkness Enthroned belt is the best damagebelt possible for the build Use your best jewels in this belt for the 50% increased effect It is worth to throw a few more Chaos or Exalts into the jewels in this belt. If you need resistances you can use rare jewels with 2 flat elemental damage counts flat life and a dual resistance or all resistance modifier. You can look for a rare Stygian Vise with at least 35% WeD and 80+ life and resistances if you need to fix them further. Rings
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The Rings are a great source of resistances, life, flat damage and accuracy. Accuracy is a quite important stat. If you do not have at least one accuracy ring you will have a lack of hitchance. As possible upgrade you can either use Opal rings with WeD, life and resistances A shaper coral/Two-Stone ring with useful stats and "Curses enemys with Poachers Mark on hit" to further increase the surviveability and instaleech. Amulet
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The Amulet fullfills the almost same role as the rings. The main difference is that you try to get as much Int and Str as possible to get rid of unnessessary nodes on the skilltree. Jewels
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The wildfire jewels are essential boosts to our damage, surviveability and clearspeed. This watchers eye is incredibly helpful, but not nessessary. It allows to drop most leech nodes. In addition we can dish away from an immune to freeze flask and use the Dying sun. For the rare jewels we take flat life and 3 flat elemental modifiers. Look for jewels out of this search and take the best you can afford. http://poe.trade/search/omakemyosigooh This search is for much more expensive jewels but yields a wider variety http://poe.trade/search/otenahenonased This search here is for a wider variety and decent but useable jewels http://poe.trade/search/ehabebesadubou You can change the "Count" at the lowest list with the higher values from 0-3 to get better jewels In addition you can use 1-3 Normal jewels like These are incredibly expensive but are a great damageboost as long as you use not more than 3. Flasks
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You will need "Immunity to Bleeding" on at least one flask. I like to use my Life flask for that. I prefer the Bubbling Divine Life Flask for the quick burstheal and some overtime heal but each to their own here. A Stibnite Flask with "Increased Duration" or "Reduced Charges used" paired with "Immunity to Curse" opens a wide variety of mapmods and keeps the curses away in long bossfights and Labruns even. If you want more damage in the shaper and Uber-Atziri encounter you can swap out tibnite for either one of these 3. You will have a hard time geting onslaught in these fights otherwise. Atziri's Promise is a straight damage- and surviveabilityboost. It provides additional chaos damage which is hard to resist and bonus leech. Additionaly will the increased chaos resistance keep some hard hitting chaos mobs like Chayula away. Dying Sun provides lots of bonus projectiles and increased area in addition to the "Increased Maximum Fire Resistance". Due to the overlaping of more projectiles it increases our damage and survivebility through "Life on Hit" by a large amount. The Taste of Hate is another good defensive flask with some offensive additions. The "Increased Maximum Cold Resistance" and the "20% of physical damage taken as cold damage during flask effect" provides about 16.2% physical damage reduction. Gems
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Offensive Setups: Main Attack Movement Setups Leap Slam Portal Defensive Setups Autocast Immortal Call Auras and/or Buffs With Watcher's Eye: Without Watcher's Eye: You can take Anger or Wrath + 1 Herald too. But i like the Colours and MTX of all Heralds Decide between Protector and Orb of Storm setup. You will need to change the setup further when you have a Poacher's Mark on hit ring. Ancestral Protector Unavailable Orb of Storm Ancestral Warchief with the Orb of Storms supports (DOES NOT WORK) This version gives the elemental weakness bonus and culling strike combined with the more damage multiplier from the warchief. The warchief itself is not that strong and will be not as reliable as the Orb of Storm but I am testing this version atm. (DOES NOT WORK) Unavailable Leveling
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Leveling with this is quite simple. You equip your favourite unique leveling gear and are good to go Grab Molten Strike and Ancestral call Frostblades is a leveling option too but not nessessary at all Use Brightbeaks as early as possible For surviveability I suggest a life gain on hit jewel Try to get some weaker Abyss Jewels for like level 25+ and use them as early as possible Grab as many Jewelsockets as possible quickly and rush for The jewelsockets that allow you to use the Wildfire Jewels Untill you have a Watcher's Eye you will need some more life/manaleech nodes and Vaal Pact Finish the labyrinth as early as possible and go for: Way of the Poacher: Norm Lab requires ~900 life 2 Brightbeaks 2 Abyss Jewels Avatar of the Slaughter: Cruel Lab do as early as comfortable Rapid Assault: merciless Lab do as early as comfortable Avatar of the Chase: Uber Lab i did mine with level 75 and ~ 4k hp but do it later if you are not used to it and wait for an easy Izaro fight I suggest to have about 10 Abyss jewels ready for leveling and some of the required uniques like the body armour and the belt FAQ Q: Is this build possible on a budget A: Yea it is. I will post the cost calculations below
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RICHKIDS Brightbeak ~10c x2 without weapon range but good resists Brightbeak ~30c+ x2 with weapon range (Propably have to vaal by yourself) Brightbeak ~much more 1x with culling strike (Very likely vaal yourself) Shroud of the lightless ~9-10ex with the colouring and linking included Tombfist ~2-4 ex depending on attackspeed and 2 sockets Darkray Vector ~4 ex with good rolls and +1 frenzy charge, got mine for 2ex Belt you should have one anyways Lightpoacher ~20ex with enchant and 2 sockets Amulet ~1-2ex Rings ~20c-2ex Dying Sun ~5.5ex Taste of Hate ~2,4ex Atziri's Promise ~15c perfroll Increased duration anti curse stibnite ~15-30c Wildfire jewel ~5c 2x with good rolls Watcher's Eye ~70c for both rolls (only needed with dying sun) Normal jewel ~150c 1x-4x for some additional scaling at 3-4jewels they get worse than abyss jewels Abyss Jewel ~1alch-40c (20c) x14 These are incredibly easy to snipe if you take your time but i will price at 20 each 58 ex (Most likely finished version) BUDGET Brightbeak ~1c x2 with decent resis Rare body armour 30c 6l corrupted 4r2b (inc/conc effect insteat of ele pen) Rare body armour 10c 5l with good rolls Tombfist 1c resist boots 1-5c Belt 0c Devotos devotion 1alch Amulet 1-10c Rings 1-10c Life flask 0c Freeze flask 1c Curse flask 1c Bleed flask 1c Atziri's Promise 1c Wildfire jewel ~1c 2x Normal jewel ~1c 1x without life 3stat Abyss Jewel ~1alch-5c (2c) x12 These are incredibly easy to snipe if you take your time but i will price at 20 each 60c (To start out and play up to t12 comfortable but possibly t15) Q: How do you handle the manacost A:For mana sustain i used "Spirit Void" the big manaleech node below the slayer. Duelist i mean ofc. Later the little mana/lifeleech node should be enough to sustain mana and life together with life gain on hit from either the jewel or the gem. If nessessary you can use 1 or 2 elreon jewelerys to reduce the mana cost Q: How do you handle the required intelligence required for the chest. A: For the beginning you should use one or two of the +30 int nodes paired with some int on rings and some int on the amulet. In the end i would suggest an amulet with like 70+ int. This give much more freedome with your rings and adds a +5% life node to your skilltree. Q:Which Pantheon do you use A:Let's keep this in a spoiler:
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I personaly use "Soul of the Brine King" as my major Panthoen with "50% reduced effect of chill on you" unlocked. This is important to me since we are immune to freeze but do have nothing for chill. My mostly used minor Pantheon is "Soul of Ryslatha" with the "60% increased life recovery from flasks used when on low life". The most dislike this pantheon except for lab but i am a huge fan of it. Not only does it gives it like one bonus use in shaperfights and stuff. It aswell increases the life gain from my flask by a huge amount. The interesting part is: When i use my bubbling life flask, it does not only increase the instant part but aswell the over time part. This is because the Pantheon is worded as "flask used when on low life" and not "when on low life" like the most other things effected by being low life. other good options are: Soul of Yugul Together with the upgrade "5% reduced cold damage taken if you've been hit recently" it helps against reflect maps and you basicaly can skip looking onto your map mods. Well no leech is noticeable but its a very rare mapmod i think. However for ele reflect i have to swap in "life gain on hit" for "Elemental damage with attacks" because i reached a damagepoint where reflect aint fun anymore. Soul of shakari for the poison guardian and ofc the most other pantheons. These are just the ones that i like to use but pantheons are as i said earlier very up to you and your own preference. Test around and keep the ones you like. Thanks for reading Clawbased supp + carry guide https://www.pathofexile.com/forum/view-thread/2116480 Molten strike brightbeak nonsense guide https://www.pathofexile.com/forum/view-thread/2067539 Last edited by incredibie on Jan 17, 2018, 6:02:18 AM Last bumped on Mar 10, 2018, 7:24:33 PM
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Changelog
1. Warchief changed to Protector 2. Changed the current gear section to my current gear 3. Added +2 weapon range brightbeaks. Do not ask where they come from 4. Budged version added in FAQ section 5. Added poe.trade searches for more expensive and cheaper jewels 6. Added flask setup for Shaper 7. More Q/A stuff added Clawbased supp + carry guide https://www.pathofexile.com/forum/view-thread/2116480 Molten strike brightbeak nonsense guide https://www.pathofexile.com/forum/view-thread/2067539 Last edited by incredibie on Jan 16, 2018, 1:29:05 AM
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nice and fast build, easy to level, very cheap
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Just switched my 90 ranger (TIMETOWILD) to this build, I got quite some gear upgrades to go but I am loving it so far, good guide!
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" I am happy you are liking it. If you have any Questions for my Q&A section let me know :) Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480 Molten strike brightbeak nonsense guide https://www.pathofexile.com/forum/view-thread/2067539 |
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" I don't have any questions specifically, was wondering if you could take a peek at my character and give me a quick priority list on what to upgrade next? Last edited by Meister on Jan 9, 2018, 1:19:05 PM
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" Ive taken a look at your charakter. The start looks quite good. I would suggest to get brightbeaks with 29/30 or 29/29 res. The phys is quite unimportant. This will help you with geting other gear pieces very easily. Get rid of your crit flask if that one still is in use. I don't see your exact stats but it looks like you miss some accuracy. Try to aim for 88-91% hitchance. And when you have the money get the helm enchant on either a 1 socket lightpoacher or devotos. Both are quite equivalent if you have a jewel with attackspeed to replace the devotos attackspeed. Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480 Molten strike brightbeak nonsense guide https://www.pathofexile.com/forum/view-thread/2067539 |
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Having a blast leveling this! Only question, how did you deal with the mana regen. I find myself low on mana on longer fights.
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" hyo, good to hear you are enjoying it so far. For mana sustain i used "Spirit Void" the big manaleech nod ebelow the slayer. Duelist i mean ofc. Later the little mana/lifeleech node should be enough to sustain mana and life together with life gain on hit from either the jewel or the gem. If nessessary you can use 1 or 2 elreon jewelerys to reduce the mana cost. Clawbased supp + carry guide
https://www.pathofexile.com/forum/view-thread/2116480 Molten strike brightbeak nonsense guide https://www.pathofexile.com/forum/view-thread/2067539 |
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Ugh just hit 71 and relized that the chest requires 122 int D: - I have 60. Fuuuuuuuu
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