Movement skills in lockstep mode work unpredictable
For comparison - correct, predictable behavior:
relative cursor position has not changed, movement occurs in a straight line. (network mode - Predictive) But in lockstep mode 0.32sec cast time Flame Dash works like this: It's just terrible. Please, do something. Problem: impostor syndrome Solution: nerf everything Result: depressing mess Last bumped on Feb 3, 2018, 2:24:20 PM
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wow, this is crazy. I never had this problem. Is this reproducible?
"This is a Buff"
------------------------------- There is an old almost forgotten prophecy, that hell will freeze over. But we just recently discovered the true cause of this unlikely event: By the time GGG manage to balance their game. |
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Your problem looks similar to this: Whirling Blades "random" zip-back moves
No wonder it's lost, it's in the middle of the jungle!
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