Yoke of suffering shock. Does it still need to crit to shock?
*Elemental damage can shock*
Crit still necessary to shock with this amulet? Last bumped on Jan 14, 2018, 2:13:09 PM
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Shock is still Shock, so yes.
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What about with like 20-30% chance to shock?
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" "Elemental Damage can Shock" does nothing to the Shock ailment itself. It changes none of the rules concerning Shock, save for the one, singular rule that Lightning damage is no longer the only possible source of Shock. With no Shock chance, yes, you still need to crit in order to Shock because that's how Shock works. With 20 or 30 percent Shock chance, then you have a 20 or 30-percent chance per hit to inflict the Shock status ailment, just like normal. The only thing Yoke of Suffering does is add to the number of damage types that can inflict Shock. That number is normally 1 (Lightning). YoS turns that number into 3 (Lightning, Fire, and Cold). That's it. That's the only rule YoS changes. Everything else works exactly the same way SHock always does. She/Her
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If you have, say, 20% chance to shock, every hit you inflict has a 20% chance to shock the target; whether it is a crit or not.
Critical hits always have a 100% chance to shock regardless of your shock chance. (Unless you have something with the "cannot shock" property, e.g. Elemental Focus support.) Usually, the effectiveness of the shock inflicted is only based on lightning damage you deal. The more lightning damage you deal compared to the maximum HP of your target, the more effective the shock is. (More increased damage taken by the enemy.) So if you deal no lightning damage, your shock will have zero effectiveness (and thus won't be applied). With Yoke of Suffering, not only lightning, but all elemental (fire, cold, lightning) damage you deal contributes to the effectiveness of shock. But it has no effect on the base chance to shock for an individual hit (or crit). Last edited by Abdiel_Kavash#5296 on Dec 19, 2017, 4:59:27 PM
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additional question to this item; since it states "your" elemental damage can shock. Does this not work with totems or mines?
"As you are now, I once was.
As I am now, so shall you be. So be prepare to follow me..." |
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This amulet is really OP. Turns hard hitting fire spells into shocking spells I use it on big bosses like shaper with DD, VD and body swap and they go down seemingly twice as fast.
Some things to help get them shocked for non critters are taming ring and passives. Git R Dun!
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" Not only. You can still shock by dealing enough elemental damage to the target. The amulet itself has 5-10& chance to shock and you can get more from gear, gems and passives. Enemies take 5% increased Damage for each type of Ailment you have inflicted on them. I assume this is a %more multiplier since it is "enemies take" Chill+shock+ignite = 15% more damage i guess? |
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" Man, totems are apparently the most confusing thing in all of Path of Exile. If I get time during the week here I should see about some kind of guide post for them. Totems inherit your offensive stats, which includes "Number of elements that can inflict Shock = 3" from Yoke of Suffering. They do not inherit your offensive triggers - stuff that requires you to have done or not done Action [X] within Timeframe [Y]. Yoke of Suffering should work with totems, just like Three Dragons works with totems. Modifying elemental status ailment sources is an offensive stat. Something like "+[X] Fire Damage if You've Shocked Recently" is NOT an offensive stat - it's a trigger, something that requires you to perform [X] action (shocking an enemy) within [Y] timeframe (the last four seconds). Because your totems do not count as you, they don't benefit from any of your triggers - those need YOU to do something, not the totem, and are not offensive stats. If you, yourself, perform the triggering action, then the triggering action modifies YOUR offensive stats, which the totem then updates to use in real time because the totem doesn't really have its own stats; it calls yours when it performs an action, not "a copy of yours generated when the totem is created". Whatever YOUR stats are in the moment is what the totem uses. Think of it this way - anything that applies while you're standing still doing fuck-all in your hideout, totems will generally inherit. Anything that does NOT apply while standing still doing fuck-all in your hideout, totems cannot do for you. She/Her
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