Bloodplay - Question
Hello everyone,
So, I got a quick question, im playing around with a bleeding build and I found something that I wasnt expecting. So, as you can see, im using the following configuration: So, what I thought was that I was going to receive a 55% chance to cause bleeding. However, as you can see on the print below, I do not receive the stats for the Bloodplay.
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Thinking that I might have understood the bonus wrongly, I swapped Spectral Throw to Dual Strike, as the image below shows, but again, I did not see any changes on the character tab.
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Even the Default Atack doesn't show the mod for Bloodplay.
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So (finally) my question is: What am I doing wrong? Is it a problem with the way that I set up the gems? Is it a problem with the gems I chose? Sorry for the wall text (if im beeing too stupid, please excuse me) and thanks for the help. (Also, since its a crappy img here, i've add IMGUR links: https://imgur.com/a/CUkGf https://imgur.com/a/KNzOi https://imgur.com/a/UNWXc Kind Regards, Last bumped on Oct 21, 2017, 11:28:25 PM
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You're not doing anything wrong. Chance to bleed/poison that is specific to certain attacks or weapons just doesn't show up in your character sheet for some reason. It still works properly.
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