Bugged Wand impossible T0 roll.



Ran a few maps today and found what I thought to be an amazing wand! I thought to myself when I ID'd it "Oh man I have never seen a wand roll that much lightning damage before, and it has an open prefix for spell damage!" So I went to Cata to put on spell damage and... well...



bear in mind this wand does have open prefix's and suffix's I can craft on other mods such as cast speed or flat lightning damage to spells.

so my question is... since a T1 lightning damage roll on a wand is only 75-79 how does this wand have 95% did it roll lightning and spell damage that somehow got rolled into the lightning? HOW IS THIS POSSIBLE?

help?
Last bumped on Aug 16, 2017, 4:42:19 PM
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You can get increased lightning damage as a suffix and affix.
The game combined both into one mod.
Good point about the lightning damage, however, that still doesn't explain why I can't roll spell damage onto it does it? I know they have changed some rare mods recently and so I might not be up to speed. To reiterate and be clear, the wand still has an open prefix and I can craft on other prefix's but spell damage is blocked.
Increased spell dmg is most likely blocked by "+X maximum Mana".I'm not 100% sure on that though.
having problems too the prophecy wand can't roll increased spell damage, it says already has a mod of this type. The serpent can roll the increased spell damage though


I can roll more fire lightning or cold on it though..
Last edited by Oxytropis#0452 on Aug 15, 2017, 10:36:42 PM
This is working as intended but rather obscure ingame and the relevant information was only in one manifesto, not the patch notes:

Manifesto link
"
Rare and Magic Item Mods
...

We'll also be adding powerful new Prefix modifiers to weapons with values equivalent to Spell Damage bonuses. These are exclusive with the primary weapon spell damage modifiers, so you can't have both one of these and a dedicated Spell Damage prefix.
Increased Fire Damage on Sceptres, Staves and Wands
Increased Cold Damage on Sceptres, Staves and Wands
Increased Lightning Damage on Sceptres, Staves and Wands


Consequently:
* You can have both a prefix (maxed at 79%) and suffix (maxed at 30%) of a certain element, they combine in the display.
* If you have any elemental increase prefix, you can't craft the spell damage prefix.
* You often can't know what is what by just looking at the stats, you have to use the bench and see how the crafting options react.
thank you for the info aRTy42 they should make this clearer in game I'm sure this is going to vex quite a few ppl
Yes. It does.

I personally love the new 3.0 mods and these elemental mods in particular (including their rules), but I hate that mods still combine or simply display unrecognisably and that hybrid mods became even more of an issue.
Last edited by aRTy42#1524 on Aug 15, 2017, 11:25:48 PM
Thanks everyone for clearing this up for me. I missed the inclusion of the bigger ele mods that blocked the spell damage.

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