[2.6. LF feedback] Zeezaqa's Prophecy (LL Chaos Occultist Tricurse BV) - t14 lawnmower
ZEEZAQA'S PROPHECY
Red Map Farmer
char: Zeezaqa, Legacy league
Videos /will post as soon as my new cpu comes
This is my first build guide, I'm new to posting on forums so bare with me on this one. Zeezaqa's Prophecy is a Lowlife phys to chaos, poison stacking build that uses Delirium wand to get insane damage. Pro's: Fast and fun Nobrain runner Almost any map mod viable Safely farming t14 maps with ease Con's: Explosion chain reactions and poison/decay stack calculating can cause lags Fun: As fuck. Running around like a retard on t14, everything either explodes or decays. Try it :)
Build explained
Offence - Demonic Purple Lawnmower My damage relies on hardhitting with BV, applying stacks of poison and decay to everyone and with Profane Bloom (which is triggered by the first few mobs that die) we deal massive damage to everyone in that pack. Each pack is cleared within miliseconds, and tougher packs such as bloodlines or unique monsters die within seconds because of poison and decay. Boss killing is ussually smooth and easy. To further amplify the damage, I use Wither on spell totem when killing bosses. The sheer damage gain from it is incredible. If you can't clear stronger packs, just throw one totem in there and watch them parish. Purple explosions from Profane Bloom can cause lag on lower end PC's. Defence - Tricurse Shavronne's VoidWalkers Vaal Pact and Ghost Reaver with WM and Discipline make this build a leeching machine, while Temp chains and Vulnerability curses give you that mandatory offence/defence that you need. With 9k ES I can safely farm tier 14 maps without any issues, and it can go over 10k ES, but you need to invest alot of currency for it :) The Shavs solve the chaos damage problem in LL builds (duh)
Gear
Mandatory Uniques Heretic's Veil for 3 curse setup, Shav's for LL, Pressence of Chayula for stun immunity and that sweet 60% chaos res Weapon I use Delirium wand with solid mods, but if you can get a sexy chaos wand, you really don't need Delirium all that much, its just extra DoT that I like Shield, gloves and belt Priority is ES and resistances Boots Having phasing up 100% of the time is perfect, no unit collision, no mob to terrain blocking, just run around the map as much as you want. Replace it with rare boots if you need extra defence Rings Main mod to look for - Strenght and Dexterity Cap your res and increase ES Flasks Idealy you want Sin's Rebirth instead of one Atziri's.
90lvl Occultist LL Passive skill tree
https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAMBAQPuBx4NfA5IDlwPqxEPES8RUBGWFX4V7Ra_GGoZihqPGyUc3B2qHb4i9CSLKPoqOCpTKwovbzOHNbk7DT1fQnpFfkZxSRNJUUuuTLNSU1S9V8lYB1xAXGtcil3yX2pp2GqMavpsC20ZcLt1nnaCeC96cHvXfOV88H6hf8aCx4RIhMWHy4ngjxqP-pEHkx-TJ5UulouXlZf0m6GbtaEvotmnK6ebrJiw2LJwtAy00bVIuJO7_L6KwzrDbcgMyBTK088V0B_Q0NW518_ZE9lb34rfsOGI5ljpAuq662PsGO-I7-vw1fVv9tr31_k3-ej7Cf5J Ascendancy: Occultist Profane Bloom - Malediction - Wicked Ward - Void Beacon Profane feels amaizing, it's the purple engine of this build. Malediction is great because of that extra curse, but if you don't run tricurse you don't have to rush it when leveling. Wicked ward for huge ES boost and that sweet recharge. Last is Void beacon that's a huge fuck you to monster packs in endgame :) Bandits - kill them all, fuck them
Gems and links
6L - BBBGGG Blade Vortex - Poison - Void Manipulation - Added Chaos - Conc effect - Cont Destruction (21lvl, 20quality) The barebone of the build. 4L - RRGB Cwdt (lvl20) - Flame golem - Vaal haste - Flame Dash Max lvl Cwdt triggers the golem, so you don't have to worry is he alive or not, having perma vaal haste everytime you take worrying damage, and flame dash, since I can't dash with it, however it moves me in tricky situations where my cpu freezes, fps1 situations or just for giggles. Once you get used to it it's fun to run around with it+haste+phasing = sprint the map, everything dies after you. 4L - RRBB Spell Totem - Inc Duration - Faster Casting - Wither It's the icing on the cake on dps, adds immense damage 4L - BGRR - ideal is BGRB Enlighten - Temp Chains - Warlord's Mark - Purity of fire (i needed extra fire to cap so i sacrificed a gem slot for it, idealy you want vulnerability, so you can switch witchfire brew flask for dying sun ruby flask, that is a flaw in build :p) 3L - BBR Clarity - Discipline - Blood Magic Lowlife rules 3L - RRR Immortal Call (lvl 4) - Inc Duration - Cwdt (lvl 3) Having Immortal call every few seconds is totally fine in my book.
Leveling (do not look)
I really shouldn't advise anyone how to lvl until maps because I suck at leveling myself, so just level a normal bv char or any witch you like, up to 70lvl, then respec into CI and at around 80-86 respec into LL. This character has gone through massive respeccing as I tried to find my place in the clouds, so I really reccomend to look for another guide for leveling :D
My last 10 lvls
I'll try to push for 95, 96 if i can, replace my wand for a pure phys/chaos wand, replace purity of fire gem with vulnerability and throw away the Witchfire brew flask. Need to get Dying sun flask, and prefferal roll on quicksilver would be increased effect + removes bleeding. Need alot of gcp for quality-ing gems, and try to minmax it later as i go. I'll definitely update the thread in next few weeks, league is ending soon, we shall see :) Thank you all for reading, good luck Last edited by indigoBot#3734 on Jun 25, 2017, 7:30:31 AM Last bumped on Jun 20, 2017, 5:39:12 PM
|
|
I'm just looking for feedback, what could be done better, constructive critics on the build itself.
Thanks :) Last edited by indigoBot#3734 on Jun 25, 2017, 7:28:33 AM
|
|