Irritating Magma Orb
I've been playing this a lot lately and I've got a few audiovisual nitpicks about it.
1. Too flashy I've noticed my eyes are getting tired much faster when I use Magma orb when compared to, say, Fireball. Upon closer inspection, turns out there are 5 frames with a quite intrusive white flash, it isn't exactly pleasant even on bright background but it's nothing short of awful in dark areas. Here's what I mean exactly 2. The sound Too high pitched and... well, crunchy, sounds like tossing around a ball of frozen mice, which is fairly strange considering it's a fire skill. I've started turning the sound real low and playing some music in background, it's really uncomfortable listening to it for extended periods of time. If you remember me complaining about the fire component of Wild Strike, well, that was about 7 on the aural affective reactivity scale, this is probably 8, quetzalcoatl's radiant gale from OB64 is a 10. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Jun 3, 2018, 3:28:45 PM Last bumped on Jun 3, 2018, 3:29:17 PM
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Holy heck
I've used that gem before but never really seen how flashy it is since lag and computers not having the same kind of screens. I doubt that they'll do anything about it though since not many people really care about things as such. :v Nothing is everything
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No matter, I did my part and reported it so I feel better about the whole thing. It's a small tweak and it would make the skill more comfortable to use, you can always turn the sound off but I can't really play without looking at the screen.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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Just wanted to say the skill is much more comfortable to use now, thanks.
Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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