[2.5] Frosty's Raider Explosive Arrow, 300+ mil/hr XP [Updated][Video]
" Other Frosty builds: Frosty's Compendium of Builds Approach I designed this build for a few reasons. I played EA several seasons ago and I looked into existing builds and nothing really appealed to me. I have had quite a bit of fun and success with it so I wanted to share. Will I like this build? - Do you want arousing clear speed? [Link] - Do you like super fast movement speed? - Do you dislike meta builds? - Do you want to face roll maps? Strengths - Girthy AoE - Very fast map clearing - Few map mod limitations - Fun to play - Effective on a 5L - Tanky Weaknesses - Early leveling is a challenge - End game gearing can be expensive - Can't play reflect elemental - No life regen is a hassle Defensive Mechanics - CWDT-Immortal call - High life - Block and Spell block General Build Advice - Stack 5 fuses and let them go - Pay attention to your ignite, this is the primary single target DPS - Keep your flasks up (big damage and survivability boost) - AOE for clear speed, Conc effect for single target Leveling Advice
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I leveled with split shot because I enjoy it. However, spectral throw works and other ranged skills well too.
When to switch to EA?
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Using a 5 or 6L early in the build can result in life sustaining problems. I switched from split shot to EA at about level 60. Make sure you have alot of life regen (>8%) and a life leech gem linked with EA Leveling Trees
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Bandits
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Normal: Help Oak Cruel: Kill all Merciless: Kill all (or help Kraityn) Ascendancy
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1st: Way of the Poacher 2nd: Avatar of the Slaughter 3rd: Quartz Infusion 4th: Avatar of the Veil EA Links (Still testing 5L and 6L)
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AOE 5L: EA, GMP, Fire Pen, Less Duration, Inc Area (or life leech) 6L: EA, GMP, Fire Pen, Less Duration, Inc Area, life leech (or Slow Proj) Single Target 5L: EA, Fire Pen, Less Duration, Ignite, Conc Effect 6L: EA, Fire Pen, Less Duration, Ignite, Conc Effect, Slow Projectiles EA benefits from +skills, so a level 4 empower can substitute in 4L: Blood Rage - Inc Duration - Blink Arrow - Faster Attacks 4L: Curse on Hit - Split Shot - Flammability - Ice Golem 4L: CWDT - Immortal Call - Spell Totem - Scorching Ray Current Gear
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AOE: Single Target: " So what is "required"?
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Nothing really. But some items make the greatest impact. In order of suspected influence:
1) Quill Rain (>5L) or +3 bow 2) Kaom's Heart (goal is to maximize life, can use a high life rare or Belly of the Beast) 3) Rearguard (+1 corrupted if possible) (goal is to maximize defensive utility, i.e. block) 4) Dying Sun (AOE + additional proj) 5) 4 Stat jewels For single Target quality on EA and Ignite is very important. Jewel Mods: - % life, all res (if needed) - % damage, fire damage, projectile damage, damage of time, attack speed, attack speed with bows, global crit chance, area damage, accuracy Videos - 1:45 T13 Gorge run - Will add harder content soon If you have any questions or comments leave them here. I will continue to check this regularly. IGN: WayTooFrosty -|- Assassin Spectral Throw: /view-thread/1803119 Last edited by WayTooFrosty#1574 on Feb 6, 2017, 9:50:41 AM Last bumped on Mar 17, 2017, 8:34:09 PM
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Reserved
IGN: WayTooFrosty -|- Assassin Spectral Throw: /view-thread/1803119
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anybody try this yet?
IGN: WayTooFrosty -|- Assassin Spectral Throw: /view-thread/1803119
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Going to start leveling this build in the next days.
One Question I already have: What of the gear is is mandatory? I will post if I have any more question while leveling. smaller errors in your guide: -typos: bandits cruel and merciless Kill all -the passive trees are not hyperlinks improvement tips for the layout of the guide: -a spoiler around your current gear -put bandits / ascendancy into their own spoilers Last edited by LazyManiac#4212 on Jan 7, 2017, 9:55:27 PM
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" Made some adjustments based on your feedback, thank you. Let me know if this is helpful. IGN: WayTooFrosty -|- Assassin Spectral Throw: /view-thread/1803119
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Looks good to me. :)
I will update you when I switch to EA. Edit: Hey I have another question about the gear again. Is there any particular base type I should prioritize over another e.g. try to get straight armour pieces or armour / evasion or evasion / ES ? Last edited by LazyManiac#4212 on Jan 10, 2017, 11:26:52 AM
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" I'm not really sure it will make too much of a difference either way. If you have already committed to Kaom's Heart (armour based) and Rearguard (armour) I would stick with that theme. You may try a granite flask with 100% armour to see if that helps with mitigation as well. IGN: WayTooFrosty -|- Assassin Spectral Throw: /view-thread/1803119
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bump for people looking for viable builds
IGN: WayTooFrosty -|- Assassin Spectral Throw: /view-thread/1803119
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Hey there!
Really enjoying your build, currently on my character "FShiroTS". I was just wondering, what are some good ways to scale the damage of the explosion even further? Have you tested stuff with for example opal rings with a fire damage % explicit roll ? I've been trying to figure out ways to scale it... Everything up to t15 works, but I had to call in someone else to do an abyss map for me. (I still have jewels to take care of but apart from that, just gear wise, any idea?) Thanks for sharing this! |
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Thanks for the guide.
Just a little remark: It would be nice with less acronyms, especially as I am a beginner and having hard time to follow the guide sometimes. Thanks :) |
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