iemukot's build memo

3.1 Molten Strike Necromancer

Most Tanky Melee Witch in 3.1!



Build Features:
- Good defence (6.5K+ life, 600+ life regen, 90% physical damage reduction, 75/44 block)
- Good single target DPS
- Good clear speed (not so fast like meta build)

Build Achievements:
- Normal Atziri
- Uber Izaro
- Elder Guardians
- Elder (White / Yellow)
- Chimera / Hydra / Phoenix / Minotaur (facetank!)
- Shaper
- Hall of Grand Masters
- Uber Atziri (my first kill!)

Madantory Uniques:


Recommended Uniques:


Passive Tree (Lv92):
https://pastebin.com/2rY3WZH4

Bandit:
Help Oak

Pantheon:
Tukohama and Lunaris

Gears:





(Gearing Tips)
- Lab enchant +120% crit chance is highly recommended on boots (for Elemental Overload)
- Best ring is maybe opal ring with essence of hysteria (10% phys as extra fire damage)
- Elder amulet (grant Lv22 anger) is very useful

Links:
- Ascestral Protector - Blind / Enduring Cry
- Cast when Damage Taken - Enfeeble - Blood Rage
- Molten Strike - Multi Strike - Concentrated Effect - Elemental Focus - Elemental Damage with Attacks - Ancestral Call (swap Fire Penetration for boss)
- Whirling Blades - Blood Magic - Faster Attacks - Fortify
- Cast when Damage Taken - Desecrate - Molten Shell - Bone Offering
- Arctic Armour / Clarity

(Skill Tips)
- for more DPS, replace Arctic Armour with Herald of Ash, Enfeeble with Flammability


3.0 Mirror Arrow Max Block Necromancer

Build Features:
- 6.5K Life
- 75/75 Block

Build Achievements:
- Normal Atziri: viable
- Uber Atziri: maybe viable (I killed vaal and trio, but died at last stage)
- Uber Labyrinth: viable
- All of T1 - T16 Map: viable
- Guardians: viable (Minotaur is a bit difficult, use Decoy Totem)
- Shaper: viable
- Hall of Grandmasters: viable

Key uniques:


Recommended uniques:


Passive Tree (Lv93):
https://pastebin.com/Ckt9nuSx

Bandit:
Kill - Kill

Pros and Cons:

Gears:





Links:
- Mirror/Blink Arrow - Minion Damage - Elemental Damage with Attacks - Added Lightning Damage - Elemental Focus - Faster Attacks
- Anger - Wrath - Vaal Haste - Generosity (Alpha's Howl)
- Rain of Arrow (Split Arrow) - Curse on Hit - Projectile Weakness - Elemental Weakness
- Cast When Damage Taken - Descrate - Bone Offering - Enfeeble


2.4 Scourge Necromancer

5.4K Life, 75/68 Block, 20K Armour, 8.7% Life Regeneration, Resolute Technique

Build Achievements:
- T15 maps: All T15 maps are viable (Core and Dark Forest are more difficult than others)
- T16 Gurdians: All guardians are viable (Hydra and Chimera fights take very long time because of thier poison immunity, Hydra is the most difficult)
- Normal Atziri: viable
- Uber Atziri: not tested (maybe difficult)
- Uber Labyrinth: viable (recommend to use Enfeeble instead of Vulnerability)
- Shaper: not tested (maybe difficult)

Key uniques:


Passive Tree (Lv92):
poeurl.com/SyF

Bandit:
Oak - Kill - Oak

Pros and Cons:
Spoiler

Pros:
- Tanky (high block chance, high armour, high regen)
- Fast clear speed

Cons:
- Not cheap (Cospri's Will and Scourge)
- Life based build


Gear:
Spoiler









- you need "Physical Attack Damage Leeched as Mana" on ring or amulet
- "Mana Gained for each Enemy Hit by Your Attacks" on jewel helps mana sustain too


Links:
Spoiler

Blade Flurry - Inc AoE (Conc Effect) - Faster Attacks - Adde Chaos Damage - Void Manipulation - Fortify
CWDT(Lv6) - Desecrate (Lv10) - Tempest Shield (Lv10)
CWDT(Lv6) - Vulnerability (Lv9) - Bone Offering (Lv11 or Lv20) - Inc Duration
Whirling Blades - Faster Attacks - Blood Magic / Clarity (Lv1)
Blasphemy - Temporat Chain / Blood Rage / Determination
Spell Totem - Wither / Enduring Cry



2.4 Nuro's Harp Raider

MAXIMUM Frenzy Charge = Phasing = 100% Pierce!

Build Achievements:
- T1 - T15 maps: partly viable (avoid difficult bosses, chaos damage sucks)
- T16 Gurdians: not tested (maybe difficult)
- Normal Atziri: viable
- Uber Atziri: not tested (maybe difficult)
- Uber Labyrinth: viable (avoid full charged Izaro)
- Shaper: not tested (maybe difficult)

Inspired by this video
https://www.youtube.com/watch?v=IPdzudh1nE0

Key uniques:


Passive Tree (Lv92):
poeurl.com/QhX

Bandit:
Oak - Kraityn - Kraityn

Pros and Cons:
Spoiler

Pros:
- key uniques are cheap (corruption is optional)
- safe (chilled ground created by Nuro's Harp and freeze/shatter mechanism)
- high movement speed and fast clear speed

Cons:
- cannot handle elemental reflect maps
- life based build (5.5k life, easily one-shot)
- end game contents are difficult for this build (high tier map, T16 guardians, shaper)


Gear:
Spoiler









- Ideal Ring: Essence of Horror + Opal Ring
- Alternative Bow: Windripper (you can easily cap crit chance)
- Alternative Quiver: Essence of Horror + Spike-Point Arrow Quiver
- Alternative Boots: Darkray Vectors (Corrupted +1 Maximum Frenzy Charge)


Links:
Spoiler

Blast Rain - Added Cold - Cold Penetration - WED - Conc Effect - Inc Crit Strike
Tornado Shot - Added Cold - GMP - WED - PCoC / Blood Rage
Frenzy - Blink Arrow - PCoC - Culling Strike
CWDT - Inc Duration - Immortal Call - Purity of Ice (Vaal Grace)
Curse On Hit - Assassin's Mark (Frostbite) - Herald of Ice - Herald of Thunder


Tips:
Spoiler

- you can use any other bow skills, like lightning arrow, barrage, etc.
- Herald of Ice is a must, Purity of Ice is recommended, other aura choice is flexible (arctic armour, wrath, blasphemy, etc.)
- use sapphire flask (and Vaal Grace) against elemental reflect rare/unique mobs

Last edited by iemukot#1217 on Mar 2, 2020, 7:51:03 PM
Last bumped on Nov 13, 2016, 4:44:42 PM

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