[2.4] Pure ele RT in the year 2016!!! Static Strike Berserker(Guardian Viable)

I have always loved insane attack speed melee characters that stack flat ele. This guy is a homage to the old ways.

Hipster build incoming

Goals:
-using reduced skill effect duration items get static strike as low of a duration as feasible.✓
-convert all my damage to cold to justify a cold steel gem✓
-swing fast✓
-somehow fit an Aegis Aurora into the build ✓
-kill all the Guardians even if you die a little bit ✓

AS YOU CAN SEE HERE THE BUILD IS NOTHING BUT SUCCESS.

Buildguide video
https://www.youtube.com/watch?v=l04QKE8dq9o
Stats
Spoiler
With and without Atziri/rumis flask

Why cold damage?
Spoiler
Because focusing all our damage to one type makes is much easier to scale on non projectiles. Additionally we can stack more damage penetration than any other element with cold due to the location of fangs of frost+ forces of nature and the skill frost bomb.

Using two call of the brotherhoods is a huge investment in item slots but it allows our passive tree to work. In total cold allows us to penetrate up to 160% element resists so in some ways I feel like it is worth it. That being said you could penetrate a similar amount of resistances using a dual curse with other elements just about 30% less than cold give or take.


Why static strike?
Spoiler
Static strike brings together a lot of things for this build. If it did not convert phys to damage this build would either be using lightning strike or ice crash maybe. That being said Static strike is strong in its own right and I feel is a bit of a hidden gem since ascendancy came out. Many people may not know that the endgame lab gives a helm enchant that reduces duration of static strike by 45%. That's huge and numerically higher than value than the same enchantment that storm call and Earthquake have. Additionally Static strike is already half of the base duration of both of those skills at 0.75s. Overall this means that you can activate static strike's explosion very fast. With my current setup its duration is only 0.13s and some change. This give us roughly 7explosion per second, each doing 96% of our base damage at level 20.(I spoke incorrectly about this in my video) and for the purpose of maximizing this mechanic our build is nearly synced on attack speed and duration meaning that our attack time is also 0.13.

What all of this means is that everytime we attack it explodes dealing substantial extra damage. Our single target hit does 159.6% of base damage and our explosion does 95.76% of base.
This leaves us with a skill that does roughly 255.36% of base damage that has no attack speed penalty and can hit over 7times per second.


Gear:
Spoiler

This is the best weapon for this build. Huge elemental scaling decent attack speed and base physical damage to scale with static strike.

Converts all of our lightning to cold allowing us to do 100%cold damage if we only stack cold and lightning flat damage

Not nessecary but more tonk=more stronk. Cold res is super helpful for reflect

Spellblock is nice. not nessecary, I should probly get more life here.

(Selfcrafted helm I am so proud of) This is how you reduce the duration of the Static strike other than


Passive tree.
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAECAABeAdwEhwSzBS0ILgz3EYEUIBR1GNsZjho4Gj4brSFgIZAj9iQ3Jy8ppS5TL8wyTjKJNZI62DrhPAU8LT3iPfxAoEd-SO5Nkk3jUEdW-lfiWGNZ818_X9Bi7GOnZU1nm3KpdO108XfXd-N35XiueTl5aHrvfNl-4oKbg1-DzITZhO-K8IzPjX2PmZBVn9-iAKOKplenbaluqZWsqqyvrj6wq7Gztoq3Pr02vqe_CMBmwL_BBMGCxILE9sauxtjIzNNv037YvdrB3Ubfb-DY4XPkUelG6hDtIO2D7g7vDu9874_wH_JF9kj3Mvhf_gr-jw==?accountName=alkkine&characterName=Alkstronk
Last edited by alkkine#1180 on Nov 11, 2016, 1:14:41 PM
Last bumped on Mar 9, 2017, 9:44:17 PM
Welp.

Well. The current use of Cold Steel is pretty questionable imho. In the current location is lowers your Physical, while it does absolutely nothing for your Cold-Portion of your damage, while boosting the Cold-Dmg from Wrath and Herald of Thunder. I would think you've read http://pathofexile.gamepedia.com/Damage_conversion ?
I Personally would try to squeeze in Physical to Lightning and use Hatred instead. That nullifies your physical damage

Also your wording is absolutley misleading.
"
In total cold allows us to penetrate up to 160% element resists

That is a lie. You are penetrating 51% Elemental Resistance. You're further lowering the Resistance a lot with Frostbite and Frostbomb.

I would strongly suggest to try out Added-Dmg/WED-Rings with Life. Yes, you'll loose out on the Reflect-Synergy with Aegis, but well, I doubt that Reflect ever is a problem with high Block, Zerker-Leech and RT. You're gaining a lot of Upfront-Damage and mostly Survivability that way.
Damage penetration and lowering resistance results in the same amount of damage increase. For the purpose of and end result of damage the two stats are exactly the same, I am not sure how that is misleading or a lie.
Last edited by alkkine#1180 on Nov 11, 2016, 1:27:37 PM
They don't. If you got a Boss with tons of Elemental Resistances, you got a lower effect of Curses etc. Your Resistance-Lowering might be even not be enough to knock him off capped (75%) Elemental-Resistances in extreme cases.

Penetration on the other hand always has an effect, thus is so much more valuable and applies after those other effects.

So they do the same for an white mob without resistances, but are vastly different in difficult situations.
What do you think about Slayer over Berzerker? I think Slayer's clearspeed would be higher due to the aoe, and for lab farming I think it would also be good b/c of the leech and cull. You lose some attack speed though.
builds: https://www.pathofexile.com/forum/view-thread/1663570/
"
Welp.


Spoiler
What a Dick

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