Growing Agony Viridian Jewel
Growing Agony Viridian Jewel
I don't see it working This is it's stats : 1% increased Mana Leeched per second per equipped Corrupted Item 12% increased Damage over Time With at least 50 Dexterity Allocated in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the enemy /// this is where I put it it should add to DoT, I don't see it it should add to mana leach - I don't see any numbers changing when I wear corrupted items /// Help me to see it working, please. Last bumped on Sep 30, 2016, 11:47:54 AM
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Damage over time often doesn't accurately show in the tooltip. Are you sure it's not working or are you just going by the tooltip?
Guild Leader The Amazon Basin <BASIN>
Play Nice and Show Some Class www.theamazonbasin.com |
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Under "being sure" I usually mean that I can show something as a proof. I just don't see it working. With my aspd damage output should grow like +70-100% in seconds. This damage should be seen either in stats ( which is not happening ), or when kill some fat boss ( which I don't see also ). I can't prove that it is not working, maybe I'm just too noob, but I see no evidence that it works at all. That's why I ask for help. This turn in build takes pretty much points and it's crucial for me to get to the truth, cause I plan to stick with ViperStrike anyway. Just want to do it right.
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You're not getting 1% Mana Leech, but 1% Increased Leech Rate for Mana. It's a teeny-tiny bonus.
Growing Agony works, but won't show up. |
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