[Suggestion] Show range of sextant before we apply them.
Can we please get a visual range of sextants, before we apply them? It's kinda hard to tell which maps will be influenced. Ideally the maps that will be influenced should get an outline, or something, before you apply the sextant.
I had hoped the shaped Oasis will be in range of the sextant on Dungeon, but it falls just short. But note that the Peninsula map is influenced by the other sextant, even tho the difference is barely a few pixels. When night falls She cloaks the world In impenetrable darkness Last edited by morbo on Sep 8, 2016, 12:43:28 AM Last bumped on Sep 13, 2016, 1:02:01 PM
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Bawmp for great justice..
When night falls
She cloaks the world In impenetrable darkness | |
Following jewels on skill tree logic - make it happen. :v
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. https://joeduncan123.imgur.com https://joeduncan1234.imgur.com | |
+1 on range preview
+1 on glow around maps that are affected it is a massive QoL atlas sorely need however.. sextants i keep hearing about, what these are? (the drop rate is atrocious STILL!) | |
" I found three so far, and gotta admit the mods they add are pretty... meh? Only got enemies deal 10% more fire/cold damage, take more fire/cold damage, which is pretty boring. Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge. https://joeduncan123.imgur.com https://joeduncan1234.imgur.com | |
Bawmp!
Another sex-tant wasted, because it's really hard to tell range. Shipyard is just a few pixels out of range of the sextant on Canyon.
Spoiler
Next time I'll use a ruler on my monitor. When night falls
She cloaks the world In impenetrable darkness |