After Windows 10 upgrade - FMOD MISSING EVENT

After upgrading my PC to Windows 10 I've been getting these odd "lag spikes" at seemingly random instances or occasions - an instance may be fine at the start, but then it's "lag spikes" galore, such occurrences were, for example:

1) Reloading Apex of Sacrifice after dying
2) Entering a new zone at the labyrinth
3) Re-entering town

It makes the game completely unplayable, as the latency jumps from 300-2000 without stopping. Running winMTR against gateway and the IP of the specific instances resulted in okay results, no packet loss or anything of the sort.

Viewing PoE's log indicates that the cause is due to FMOD (whatever that is) with the below messages appearing every time an instance goes wild:

[WARN Client 6492] FMOD Failed to load bank *file.bank* error code 19

After which there're generally messages such as:

[WARN Client 6492] FMOD MISSING EVENT: event:/Sound Effects/MonsterSounds/Goatman/Hoof_$(#).oggSG

I have tried un-installing and updating my audio, graphics, wireless and basically every driver I could think of, attempted to re-install PoE, tried to Reset Windows, tried --noasync - none of these things as helped, it always comes back, does anyone have any idea about this issue? What the hell is this FMOD?
Rampage league

IGN: MadMalkodet
Last bumped on Aug 2, 2016, 7:19:20 PM
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Teroof wrote:
Viewing PoE's log indicates that the cause is due to FMOD (whatever that is) with the below messages appearing every time an instance goes wild:

[WARN Client 6492] FMOD Failed to load bank *file.bank* error code 19

After which there're generally messages such as:

[WARN Client 6492] FMOD MISSING EVENT: event:/Sound Effects/MonsterSounds/Goatman/Hoof_$(#).oggSG


FMOD is just software (engine) used to play audio. The asset for the Goatman's hoof whatever ogg sound file is missing from the client, corrupted, or inaccessible.

Do a packcheck from the install directory of PoE.
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Last edited by cipher_nemo#6436 on Aug 2, 2016, 8:39:59 AM
There has been quite a few reports of 'FMOD MISSING EVENT:' type errors:

Forum - Bug Reports - fmod errors in logfiles - Path of Exile
Forum - Technical Support - Client.txt - Path of Exile
Forum - Technical Support - PoE client constantly crashing on (map ...

And so on.

I currently have 5 Client.Worker.txt files each with several hundred lines of such errors.

"
2016/07/23 14:25:54 9892853 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/UI/PVP/Countdown_01.ogg
2016/07/23 14:25:54 9892855 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/UI/PVP/Countdown_03.ogg
2016/07/23 14:25:54 9892856 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/UI/PVP/Countdown_05.ogg
2016/07/23 14:26:12 9910929 52 [WARN Client 65] FMOD Failed to load bank FMOD/Desktop/_Monsters_Axis_Caster.bank with error code 18
2016/07/23 14:26:24 9922976 52 [WARN Client 65] FMOD Failed to load bank FMOD/Desktop/_Monsters_KaomWarrior_KaomWarrior2.bank with error code 18
2016/07/23 14:26:40 9939216 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effect/MonsterSounds/FireElemental/Chunk_$(#).loop.oggSG
2016/07/23 14:28:00 10019069 65 [WARN Client 65] FMOD MISSING EVENT: event:/Dialogue/NPC/Masters/Elreon/Elreon_53$(#).ogg%60SG
2016/07/23 14:31:30 10229179 52 [WARN Client 65] FMOD Failed to load bank FMOD/Desktop/_Monsters_MagicMossMonster.bank with error code 18
2016/07/23 14:31:36 10235357 52 [WARN Client 65] FMOD Failed to load bank FMOD/Desktop/_Monsters_Rhoas_Male1.bank with error code 18
2016/07/23 14:31:44 10242552 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/MonsterSounds/Goatman/Hoof_$(#).oggSG
2016/07/23 14:35:48 10487363 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/Skills/Flaming_Wrath/Huge_$(#).oggSG
2016/07/23 14:45:02 11041093 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/Skills/Flaming_Wrath/Huge_$(#).oggSG
2016/07/23 14:49:12 11290581 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/Skills/Flaming_Wrath/Huge_$(#).oggSG
2016/07/23 14:52:24 11483343 65 [WARN Client 65] FMOD MISSING EVENT: event:/Sound Effects/Skills/Flaming_Wrath/Huge_$(#).oggSG


I can't say I've actually noticed any issues with sound but sometimes there's so much going on that small sounds not being played may go unnoticed.

Regardless, it would be nice to hear something from GGG on the subject.

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