Command gems -- Minion AI modifiers

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Last edited by Hercanic#3982 on Apr 28, 2016, 5:58:29 AM
Last bumped on Apr 11, 2016, 9:11:23 AM
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i think mage is an absolutely bonkers command gem.

this is after i did some testing with various spectres: https://www.pathofexile.com/forum/view-thread/1617098/page/14#p13166946

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Juicebox360 wrote:

i think i know why flame sentinels have such stellar ai now.

it's because they have no default attack to fall back onto.

minions with spells but also with close-range initiation (generally some kind of attack, whether it's a default attack or something like leap slam) may have great ability when in range, but once it's close-quarters combat you can kiss your spectre utility and damage goodbye.

this is why the best spectre minions either don't have an attack to begin with, or their raison d'etre is an attack (or helps them close the distance, in the case of undying dischargers).


the mage support gem would turn certain spectres into non-stop powerhouses because their trash ai would be overridden.
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Hercanic wrote:

Ritual of Sacrifice (INT)
Spell, Minion, Command, AoE, Duration

Carves a large sigil of decay into the ground at target location, attracting your minions to it. As more minions enter its radius, it expands and drains the life of your minions. At the end of its duration the sigil explodes, dealing all the gathered life as damage. Minions with another Command ignore the effects of this skill, and are instead healed by the explosion.

Ritual of Sacrifice is a necrotic version of elemental support spells like Orb of Storms and Frost Bomb, with a dash of Flameblast. It gives players an opportunity to control the application of Minion Instability and Beacon of Corruption, or direct their temporary Skeletons and Raging Spirits.


I've always thought that having a gem that allows for control of minions is something that this game needs... And this does it in an AWESOME way.
That said... this may be too strong with SRS totems: Imagine minion instability with this. Like, you could now blow up an incredible number of SRS. You get all of the SRS into 1 place, and then, they all blow up AND you get this gem's explosion.
On another note, the damage from this is interesting, but what about if it was just an active way to heal and command your minions? Like, just a simple: minions are attracted to the AOE, and they heal while in it. Maybe having both would be cool.

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