[2.2] Arly's Elemental Reave inquisitor
Introduction: This build uses an inexpensive elemental sword and the inquisitor class in conjunction with reave to quickly clear maps while utilizing multi layered defenses including life, energy shield, armor, evasion, arctic armor and mobility. This build utilizes several momentum based mechanics including blood dance, shadows and dust, chill of corruption and soulthirst to greatly accelerate clear speed.
Gear Requirements: You will need a legacy vinktar's flask or in order to push this build to its maximum potential since nearly all damage is lightning based. Besides that, the remaining gear pieces are relatively inexpensive with the most expensive items being a good ES helm, good armor/ES shield and a linked chest. Build metrics: Clear speed: 3.4 (out of 4) Defensive: 3 Single target: 2.8 Map versatility: 2.8 Momentum independence: 1.6 Cost effective: 3 Pro: -Excellent clear speed especially on open maps -Relatively inexpensive compared to most end game builds and does not require a costly weapon -Completely ignores elemental resistances from mobs and map affixes -Very tanky during flask duration -Excellent mobility with whirling blades Con: -Lower Single target potential than that of the best builds -Noticebly affected by certain map mod combination such as enfeeble + monster life and status immunity -Requires good flask management -Momentum reliant to keep up charges and vaal reave stacks Build video: ====================================== T9 gorge - 1:49 minutes - ST T13 waterways - 2:58 minutes - EE, -max, ele weak T13 excavation - 3:00 minutes - vulnerability, fire dmg T14 palace - 4:17 minutes - dual boss, boss dmg, poison, cold dmg T14 shrine - 3:30 minutes - crit resistance --- T12 village ruin - Boss fight - vulnerability, monster damage - iaoe T13 wasteland - Boss fight - Dual boss, dmg - conc effect
Gear
Passives
Stats
Life: 4780 ES: 2069 ES regen with 4 frenzy charges: 167 armor: 22% evasion: 22% block: 26% arctic armour Reave DPS with iaoe, auras, golem no charges or flasks: 60,500 - 80% increased area of effect Reave DPS with iaoe, auras, golem, 4/4 charges: 87,440 - 80% increased area of effect Reave DPS with conc effect, auras, golem, 4/4 charges: 133,500 - 5% increased area of effect With flasks: Lucky armor: 62% evasion: 28% block: 68% spell block: 17%
Jewel guide
You will want 2 the following prefixes: 7% life 8% attack speed with swords 6% increased attack speed with one handed melee weapons 6% attack speed while holding a shield 16% increased lightning damage 18% multiplier with one handed melee weapons Two of the following suffixes: 10% increased damage 12% area damage 12% melee damage 12/12 resists 10 all resistances 15% melee crit multiplier 12% global crit multi 5% increased attack speed 4% attack and cast speed 6.5% attack speed = 12% area damage, 12% melee damage, 12% increased damage, 16% multiplier -8% ias gives the most dps for the affix and will also help with whirling blades speed. -Crit chance is not important because we use a diamond flask anyways. The ideal jewel for maximum tooltip dps and life will be: 7% life 18% multiplier with two handed melee weapons or 8% increased attack speed with swords 12% area damage 12% melee damage
Gear guide
WIP Other builds I've authored: Elemental LA pathfinder Low life spark inquisitor Staff earthquake Berserker Elemental kinetic blast: WIP IGN: Arlianth Check out my LA build: 1782214 Last edited by Nephalim#2731 on Apr 3, 2016, 3:29:56 PM Last bumped on Jun 11, 2016, 10:34:34 PM
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IGN: Arlianth
Check out my LA build: 1782214 |
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IGN: Arlianth
Check out my LA build: 1782214 |
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nice guide!
I don't really like es tho, is there any option to go for life based evasion maybe? Trying it out on my templar in PSC right now :) | |
" You can go pure life/evasion but it will be hard to breaker 6000 EHP. IGN: Arlianth
Check out my LA build: 1782214 |
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