[2.4] COLB (Cast On Last Breath) tanky, high dps, can use any spells you want

@The_x_ile: put your ele weakness in the first slot of the hammer. That way all your spells will benefit from the curse.
IGN: Drusek
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Drusek wrote:
@The_x_ile: put your ele weakness in the first slot of the hammer. That way all your spells will benefit from the curse.

?
is there ny specific order bewtween items that trigger cwdt?

i know that in the same item, it goes from top left clock-wise, but between different items?
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
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kefirhl wrote:


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The_x_ile wrote:

as for 3 points for 10% attack speed, dont think its really worth that


it's 2 points


how exactly? you need another point to get there (atleast)
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
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The_x_ile wrote:
"
kefirhl wrote:


"
The_x_ile wrote:

as for 3 points for 10% attack speed, dont think its really worth that


it's 2 points


how exactly? you need another point to get there (atleast)


Your tree 107 points

tree with Dervish 109 points

Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
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Drusek wrote:
Tooltip for leap slam is incorrect when dual wielding
from wiki:
Spoiler
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Dual Wielding: Leap Slam will use only the main hand weapon.

Note that the tooltip incorrectly averages the DPS and APS of your Main and Off Hand weapons, even though only your Main Hand weapon will ever be used. This is true even if your Off Hand weapon could not be used with Leap Slam in the first place. You can calculate your actual APS by multiplying 1/1.4 with (1 + Main Hand Attack Speed Modifier) and your actual DPS by multiplying the result with your average Main Hand Total Combined Damage, your Chance To Hit and (1 + Main Hand Critical Strike Chance * (Main Hand Critical Strike Multiplier - 1)). Make sure to convert all %-values to actual numbers by dividing by 100 before plugging them into this formula.



Also I dont think contagion and ED are good for this build = they don't stack and you do alot of casts per second.


Contagion and ED IMO are good for fast clear speed - since they will clear mobs after you move further.
And I'm using increased duration from tree - so ED/Contagion lasts long time.
Should be mentioned that you can't trust the tooltip APS. The theoretical "breakpoints" are APS by multiples of 4, but the actual APS you're doing differs between the various movement skills. I've spent far too much time testing this across skills.

The best way to optimize CWDT procs is to divide max BV stacks by BV duration. The result gives you procs/sec (the max being 4). Measure what you have now and tweak from there. If you exceed whatever the next breakpoint is, your DPS starts to drops.

CWDT doesn't track damage taken during cooldowns. If you see skipping triggers, you know you've got too much APS.

Edit: Although, I suspect there are some client/server factors involved as well. On certain setups my triggers start skipping and game lags after 10+ secs of non-stop spamming in hideout.
Last edited by soulblade7#5354 on Apr 26, 2016, 7:15:33 AM
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poe wiki wrote:
You can calculate your actual APS by multiplying 1/1.4 with (1 + Main Hand Attack Speed Modifier)


I think the correct way to calculate actual APS is:

(1/1,4) * (1+0,5) * (1+0,1) * (1+%IAS)

where %IAS is %increased attack speed from tree, gear(except for weapon), gems, bandits, charges, buffs, golems, jewels

and it should not be over 4.


Knowing all that we can calculate how much %IAS appears to be a cap

%IAS =(4/((1/1,4)*(1+0,5)*(1+0,1)))-1 = 239%

Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
Last edited by kefirhl#1282 on Apr 26, 2016, 7:44:00 AM
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The_x_ile wrote:
"
Drusek wrote:
@The_x_ile: put your ele weakness in the first slot of the hammer. That way all your spells will benefit from the curse.

?
is there ny specific order bewtween items that trigger cwdt?

i know that in the same item, it goes from top left clock-wise, but between different items?

Sure there is, if nothing changed. I never tried to verify.

Main hand ⇒ Amulet ⇒ Helm ⇒ Off hand ⇒ Body armour ⇒ Gloves ⇒ Boots
Source: http://pathofexile.gamepedia.com/Cast_when_Damage_Taken
If we get high armor or taste of hate or a basalt flask does that reduce the damage we take from Scold's Bridle?
Last edited by Protatoe69#3985 on Apr 26, 2016, 11:10:12 AM
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Protatoe69 wrote:
If we get high armor or taste of hate or a basalt flask does that reduce the damage we take from Scold's Bridle?

yes, but you can tune damage by de-leveling bloodmagic
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)

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