[2.4] COLB (Cast On Last Breath) tanky, high dps, can use any spells you want
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lapilesos wrote:
Hi,
Yerterday i've got my corruption on Lantern. Maps simply melt from this build. But as I foresee - i'll not get any levelup anymore :)
Small lag - suicide.
Porcupine - suicide or kill from spikes
Beside those - ha-ha-ha. Yerterday did necropolis and volcano - 5 seconds for boss.
My current Gearset
Probably I will update my rig to Skylake 6700k to reduce lags from game engine.
Still insane funny build.
PS: Out of curiosity - is Death's Oath Chaos damage dot cumulative? For every killed unit i'll become 450x3 Chaos Damage?
how much life you have? that you are so squichy?
and death oath is DOT on yourself, so wont trigger cwdt...
as for level up, you can always put another jewel for higher dmg taken / higher cwdt
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
I don't care - about levelups - hoarding some currency now.
There always possibility to have "leveling CWDT set" - everything 20 lvl and triggers every second/third jump.
It is somehow boring :)
that is wierd, i have 7.4K life, and i rarly die to anything
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
so we need to stack alot of attack speed to lower it to ~0.33 sec per leap slam (if you really try you can get to 0.25 sec per leap slam but that will be alot of investment.
I've tried going below 0.3 and there is a problem, every 3rd leap slam there is no cwdt proc :(
I was necro (29%as from offering + a bit from passives) and +7% on unset ring and 9% from lightning golem.
I feel like there a tooltip display bug or cwdt bug.
Also the route down from Art of Gladiator through Dervish allows us to get 2 nice(6% and 4% as) nodes with the same 3 points travel cost.
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
so we need to stack alot of attack speed to lower it to ~0.33 sec per leap slam (if you really try you can get to 0.25 sec per leap slam but that will be alot of investment.
I've tried going below 0.3 and there is a problem, every 3rd leap slam there is no cwdt proc :(
I was necro (29%as from offering + a bit from passives) and +7% on unset ring and 9% from lightning golem.
I feel like there a tooltip display bug or cwdt bug.
Also the route down from Art of Gladiator through Dervish allows us to get 2 nice(6% and 4% as) nodes with the same 3 points travel cost.
This could happen if yours offering somehow reduce yours selfdamage. Then you have to accumulate enough damage for hitting CWDT cap
so we need to stack alot of attack speed to lower it to ~0.33 sec per leap slam (if you really try you can get to 0.25 sec per leap slam but that will be alot of investment.
I've tried going below 0.3 and there is a problem, every 3rd leap slam there is no cwdt proc :(
I was necro (29%as from offering + a bit from passives) and +7% on unset ring and 9% from lightning golem.
I feel like there a tooltip display bug or cwdt bug.
Also the route down from Art of Gladiator through Dervish allows us to get 2 nice(6% and 4% as) nodes with the same 3 points travel cost.
This could happen if yours offering somehow reduce yours selfdamage. Then you have to accumulate enough damage for hitting CWDT cap
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
Last edited by kefirhl#1282 on Apr 26, 2016, 5:20:38 AM
so we need to stack alot of attack speed to lower it to ~0.33 sec per leap slam (if you really try you can get to 0.25 sec per leap slam but that will be alot of investment.
I've tried going below 0.3 and there is a problem, every 3rd leap slam there is no cwdt proc :(
I was necro (29%as from offering + a bit from passives) and +7% on unset ring and 9% from lightning golem.
I feel like there a tooltip display bug or cwdt bug.
Also the route down from Art of Gladiator through Dervish allows us to get 2 nice(6% and 4% as) nodes with the same 3 points travel cost.
what is your speed?
if you go under 0.25 sec, the cooldown of CWDT will prevernt you from from activating...
sound wierd.. maybe some bug with lightning golem?
worth to check this out
as for 3 points for 10% attack speed, dont think its really worth that
my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595
- the Flash: https://www.pathofexile.com/forum/view-thread/1367774
- the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823
Tooltip for leap slam is incorrect when dual wielding
from wiki:
Spoiler
"
Dual Wielding: Leap Slam will use only the main hand weapon.
Note that the tooltip incorrectly averages the DPS and APS of your Main and Off Hand weapons, even though only your Main Hand weapon will ever be used. This is true even if your Off Hand weapon could not be used with Leap Slam in the first place. You can calculate your actual APS by multiplying 1/1.4 with (1 + Main Hand Attack Speed Modifier) and your actual DPS by multiplying the result with your average Main Hand Total Combined Damage, your Chance To Hit and (1 + Main Hand Critical Strike Chance * (Main Hand Critical Strike Multiplier - 1)). Make sure to convert all %-values to actual numbers by dividing by 100 before plugging them into this formula.
Also I dont think contagion and ED are good for this build = they don't stack and you do alot of casts per second.
what is your speed?
if you go under 0.25 sec, the cooldown of CWDT will prevernt you from from activating...
sound wierd.. maybe some bug with lightning golem?
worth to check this out
my tooltip was 0.3 attack time with all buffs and charges
"
The_x_ile wrote:
as for 3 points for 10% attack speed, dont think its really worth that
it's 2 points
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)