SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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The_Reporter wrote:
All labs are the same crappy monotony. See one, see them all.


That just proves how ignorant you are about the lab.
https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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The_Reporter wrote:
All labs are the same crappy monotony. See one, see them all.


Your statement has built into it the fact that you're giving your own personal opinion. Now if someone came along and said something stupid like, "So because that's your shitty bias opinion its everyone's?". You would have to think that they are probably intellectually challenged since they couldn't recognize the obvious fact that you were obviously giving your own personal opinion.

Now, let's say you had made the obvious explicit and said instead, "my personal testimonial is that all labs are the same crappy monotony". Then someone came along and responded, "So because that's your shitty bias opinion its everyone's?" Would that person be even more intellectually challenged? I assert the answer would be yes, it would seem that they would be even more intellectually challenged.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
I tend to agree, TD :)
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The_Reporter wrote:
I tend to agree, TD :)


Astounding!
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
We all agree they won't change it. Someone explained they spent too much money on it and too many resources to admit they made a mistake.
Last edited by Zalhan2#1986 on Jun 14, 2017, 2:06:14 AM
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Xavathos wrote:
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Nishrek wrote:
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gibbousmoon wrote:
Decoupling the Ascendancy points from the Labyrinth would also be a band-aid rather than a real solution, analogous to the current pay-for-carries workaround.

What? Separating Ascendancy from the lab is a real solution
* Lab is profitable farming area for people who like it
* People who do not like lab do not have to run it.

Win-win scenario


Except you're not ascending if you don't run the lab, hence the name Ascendancy points.

Except, you should've read what I wrote there.
If AP are separated from lab you are running lab if you like this kind of content, not because you are forced to.
Or other solution.
Gives option only to fight Izaro for AP. No loot, no XP, nothing except AP. Easy to implement and resolves problems.
"War's over, soldier. You just don't know it yet. Everybody lost."
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Nishrek wrote:
Gives option only to fight Izaro for AP. No loot, no XP, nothing except AP. Easy to implement and resolves problems.

And doesn't fit the lore. Imagine that after all that effort Eternals expended to improve the traditional Azmeri labyrinth trial some jackalope just strode in and asked to become a supreme&omnipotent ruler without running it. Talk about anticlimactic.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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raics wrote:
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Nishrek wrote:
Gives option only to fight Izaro for AP. No loot, no XP, nothing except AP. Easy to implement and resolves problems.

And doesn't fit the lore. Imagine that after all that effort Eternals expended to improve the traditional Azmeri labyrinth trial some jackalope just strode in and asked to become a supreme&omnipotent ruler without running it. Talk about anticlimactic.

Besides when Chitus ascended, there was maybe no "boss" inside the lab.
Izaro is only there because he got stuck in there against his will.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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raics wrote:
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Nishrek wrote:
Gives option only to fight Izaro for AP. No loot, no XP, nothing except AP. Easy to implement and resolves problems.
[...]
Talk about anticlimactic.


Wait, ...what ô.O !!? Just as an info: the *whole lab* is for lab-haters like me an ongoing, neverending anticlimax. So dont talk about *anticlimax*. Sorry.

Dying yesterday against an overcharged izarro in the cruel lab andd have to do all the frogging, laboratory-rat race again, let me immediately regret buying a oriath supporter pack. Even the cheapest one I could find.

Edit: I really like the idea. It would even help to give an option, just to remove all these stupid "extra" treasures , shrines, etc. I dont care. If I like to farm for "treasures" (lol), then to hell not while trying to get trough this stupid junk.
Last edited by LanPirot#0141 on Jun 14, 2017, 4:14:26 AM
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LanPirot wrote:
Dying yesterday against an overcharged izarro in the cruel lab

You messed up there and it was entirely on you, did you expect the game not to punish you for it?

Do you know how much work it normally takes to farm up for a Shaper's Realm? If you just mess up his orb placement your whole run is botched.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Last edited by raics#7540 on Jun 14, 2017, 4:16:36 AM

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