SET FREE THE ASCENDANCY POINTS (or rework the lab) [New ascension methods/lab rework ideas]

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Hillda wrote:
Living in mountains playing HC with 110-600 ms

Love GGG
Love POE
exDiablo player since ever, I have stopped this old relationship since the first POE's Beta and I really appreciate ALL what this fantastic team can do (and especially listening to players).

All but.... those putin de Labs !
I am playing hack & slash not Mario bross !

You should try to make uber labs with 200ms in HC.... there is NO PLEASURE
All I play with poe is pleasure. But this part really disgust me. I am loosing more chars in Labs because of ping than in front of HL maps.

Whatever you'll do i will stay and go on supporting you (2 Acc small supports) but this is the point where the game makes me feel bad.

Long life !



Hillda, thank you so much for voicing your opinion on the disgusting Labyrinth. I've added your name to the list of posters that have voiced a similar complaint at 889. As the list grows longer our voice grows stronger. Over 320 threads discussing labyrinth problems with over 880 posters in support

Here is Hillda's summary profile.

Guild:
Vieux machins

Joined:
Feb 26, 2012

Last Visited:
Jun 4, 2017

Total Forum Posts:
70 (0.04 posts per day)

Hillda dislikes Labyrinth for the same reason as many of us in the list. We want to kill-monsters-get-loot not play some extra poor version of a Mario-platform-jump-here-hop there game. GGG keeps making small improvements to the bad labyrinth experience. This is good. It shows that GGG recognizes labyrinth needs to be fixed. GGG needs to continue that trend and do even more.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
I'm interested in how labyrinth/trials changes (or lack thereof) are shaking out for those who dislike the current system and have access to the beta.

Thoughts?
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The_Reporter wrote:
I'm interested in how labyrinth/trials changes (or lack thereof) are shaking out for those who dislike the current system and have access to the beta.

Thoughts?


You mean how you can't complete the trials for merciless and the only real difference players can see now is 3 less trials for the "cruel" one.

https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
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The_Reporter wrote:
I'm interested in how labyrinth/trials changes (or lack thereof) are shaking out for those who dislike the current system and have access to the beta.

Thoughts?


The Ascendancy release was horribly buggy in general and the labyrinth in particular suffered many both implementation and design bugs. So, this is good that GGG continues to improve the labyrinth with each release. GGG has announced that in the Fall of Oriath release they are continuing the slow but steady improvements of the widely disliked labyrinth. Changes to the Labyrinth

This makes The_Reporter's question both relevant and interesting to me. So, I'd like to add my voice to The_Reporter's request.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Jun 8, 2017, 10:37:00 AM
Are you in the beta, TD? If you could see what it's like in practice rather than just what's in the manifesto, we can get a better idea of where things are at :)

I received my email invite, but cannot log in to my supporter account anymore now that it's deleted, or I'd check it out myself :D
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The_Reporter wrote:
Are you in the beta, TD? If you could see what it's like in practice rather than just what's in the manifesto, we can get a better idea of where things are at :)

I received my email invite, but cannot log in to my supporter account anymore now that it's deleted, or I'd check it out myself :D


So the final Lab the uber shitty one is just as teribad making this game still a waste of bandwidth.

But this is just my opinion ......
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Zalhan2 wrote:
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The_Reporter wrote:
Are you in the beta, TD? If you could see what it's like in practice rather than just what's in the manifesto, we can get a better idea of where things are at :)

I received my email invite, but cannot log in to my supporter account anymore now that it's deleted, or I'd check it out myself :D


So the final Lab the uber shitty one is just as teribad making this game still a waste of bandwidth.

But this is just my opinion ......


Dang. I was afraid of that.
Well... i'm disgusted by this lab ... i don't understand why they keep it so essential to get AP . Could we hope , a day, a treasure hunt only for players who like avoid tricky traps. In my opinion this is the worst idea never seen in that game... So disappointed
No risk no fun hardcore forever
Last edited by kurosaki75#3179 on Jun 8, 2017, 9:51:42 PM
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The_Reporter wrote:
Are you in the beta, TD? If you could see what it's like in practice rather than just what's in the manifesto, we can get a better idea of where things are at :)

I received my email invite, but cannot log in to my supporter account anymore now that it's deleted, or I'd check it out myself :D


I'm not in beta. I only donated $400 and so didn't make the cut. I doubt if I would play though, even if I had a beta key. I'm still having fun playing Diablo 3. Once that gets old I can play a new game or go back to Grim Dawn if they haven't fixed PoE by then?
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Crap! Here's something I hadn't thought of in the improved labyrinth. YUCH!

Maybe it's not so improved afterall :-(
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!

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