Trial´s & Lab´s trap damage

Hey guys, anyone else feel it would be better if these traps dealt some % damage same on all difficulties so people cannot just ignore traps on normal lab but it should be lower than now + these traps should deal some flat damage based on difficulty. Because for example on my SRS where I have kaom´s heart it is actually easier to take off kaom to have less life and flasks will recover me "more" than if I kept kaom´s heart on... which is weird and makes no sense.
Last bumped on Mar 8, 2016, 2:05:10 AM
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