Cluster Trap
ggg u make mines so strong and so powerful that traps and all builds feel weak
Settlers master craft service Settlers My IGN TreeOfDead
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Cluster traps feels bad to use in the current state. the damage penalty is higher than multi trap and the mana cost is higher as well. please just give it back the extra thrown trap please so it doesn't feel awful to use OR give make its damage penalty and mana cost multiplier the same as multi trap. another option is to give it a multiplier to trap throwing speed which would honestly make it feel much better or, y'know, give traps the same love you gave to mines.
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