[2.1] One Discharge, All Killed
The idea behind this build is to do as much damage as possible with a single discharge. This is not your typical spaz-tard discharger. Decided to post it because I got a lot of complements as I have refined it. (Can also be a Witch.)
54k damage per use, -90% elemental resist, some shocking, all at 3 attacks per second. Core Principals: -SPELL DAMAGE! -> RF, Iron Will, Controlled Destruction, Tree, Gems, Gear 413% Increased 106% More!!! -Other Damage: 18% Damage 18% Elemental 54% Area 70% Fire 15% Chaos -Add Shock -Cause -90% elemental resist -> Ele Equil. for -50% res, Ele Weakness for -39% res -Hit with 5 power and 5 endurance charges -Almost instantly heal up with Life Gain On Hit and Kingsguard -Can do Atziri no deaths easy (haven't tried uber) Utility Principals:
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-Romira's Banquet to generate Power Charges and Voll's Devotion for Endurance Charges -Run a Blade Vortex to keep at 5 charges when discharging - They will harvest charges before you hit and will be self-cast due to Scold's Bridle -Vengeance will trigger in center of mobs due to Scold's Bridle for one massive blast -Cyclone with added cold damage or Herald of Ice to apply EE Cold -> Lightning -> Fire -> Repeat Pros:
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-Massive Damage (150k+) -Movement attack means just run and clear -Great group dps, great single target dps -Good survivability -Not laggy like the typical spaz dischargers -1-shot entire groups of mobs in 6-man party -Can have 5-l -Can get full ele resists with right gems -Can be Templar or Witch (Even after Ascendency - Inquisitor or Elementalist, with Elementalist looking better) Cons:
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-It's such an easy, mind-numbing build all others feel slow and clunky. -Could use a little more life, but it's enough -Expensive -Requires legacy items -Can die on reflect, but only if you're not paying attention. You can handle a discharge or two, but can't simply plow through ele ref mobs. -Only 32% phys reduction -Seems that half of the map mods don't let you play with RF turned on (but you still do a ton of dps) Gems:
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-Chest: Cyclone, Life Gain on Hit, Added Cold Damage, Faster Attacks, Blood Magic (...should trade added cold damage to increased radius because we have Herald of Ice) -Mjolner: Arc, Controlled Destruction, Discharge -Shield: Vengeance, Vengeance, Hearld of Ice -Boots: Righteous Fire, Increased Burning Damage, Enhance, Fire Golem -Gloves: Cast When Damage Taken, Blade Vortex, Increased Duration, Vengeance -Helm: Enlighten, Blasphemy, Elemental Weakness, Purity of Fire Gear:
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Kingsguard: This will heal you back up 500 hp per discharge (at 3 per second) Scold's Bridal: Up to 100% increased spell damage and triggers CODT and Vengeance Doryani's Invitation: Strength, resist, fire leech, armor; all perfect for this setup Repentance: You have a lot of strength, convert it to spell damage! Rare Boots: Only rare item, need your resistance and life Rise of the Phoenix: Allows you to run Righteous Fire for massive spell damage Mjolner (Legacy): Non-legacy will work, but you're getting extra charges from Vengeance and Blade Vorted Le Heup Of All: Extra dmg, all stats, all resis tops everything off with rarity to boot Romira's Banquet: Standard cookie-cutter discharge item Voll's Devotion: Standard cookie-cutter discharge item Note: I also ran a slightly different version of this with Doedre's Tenure and replaced Arc with Iron Will and it is equal, if not better, than this setup. Flasks I use:
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Key Notables:
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-Elemental Equilibrium -Resolute Technique -Mind over Matter Tree:
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https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAAAwUBAdwEswUtBg4J9gthDF8RLRQgGFYaPhynHNwfxyftKPopLit4LJwt0i5TMfs8BTwtQYdDyESrRZ1Hfk8EUEdTUlOlVa5XDVugXz9hIWSjZU1mVGebaGVodGjybztyqXTtd-N5OXlofA58g3y4fNl-4n_jggeCEIKbgseDX4PMhNmE74UyhXuFfY8aj6aQVZHOmK2aO5rgn9-iAKdVqW6uPq9stz64k702vqfAGsBmwQTEWMT2xq7PftNv1HzVpti92mLawd-w5FHr7uw47TzvDu988B_xrPIv85v2SPcy-ej-Cg==?accountName=Siochan&characterName=Templar_Timmy Last edited by Siochan#3258 on Feb 17, 2016, 10:56:24 PM
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