Question about poison dmg calculation

If I link ED to Poison gem, how do I know what is the damage of Poison, or at least estimation?

What deterimines its dot damage?
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The wiki states that poison does 10% of physical/chaos damage (per second) dealt over 2 seconds. So at level 20 your ED deals 300 base damage and 800 base degen. Poison will add a stack of poison based on that initial 300 damage hit. Bonuses would double dip. in essence it becomes a 20% (because poison lasts 2 seconds) 'more' multiplier to the initial hit (which is relatively weak in comparison to EDs degen).

The thing is though, any more multipler support to ED will likely add even more total damage than poison. AND because the degen of ED lasts longer than poison, will have more effect over time.

ED has some seriously powerful supports available: void manip, controlled destruction, rapid decay, empower, slower proj, increased duration, iron will... even faster projectiles,lmp, and pierce may be worthy of inclusion if you already have more than enough damage.

The only real benefits of poison over any of these is when using a bino's or perhaps if you plan to machinegun bosses ( as the poison will stack whereas the ED degen will not).
For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it
Last edited by SkyCore#2413 on Jan 4, 2016, 10:18:40 AM
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SkyCore wrote:
The only real benefits of poison over any of these is when using a bino's or perhaps if you plan to machinegun bosses ( as the poison will stack whereas the ED degen will not).


Thus we see Bino back to its old multi ex price as opposed to a handful of chaos it commanded in previous league.
Wish the armchair developers would go back to developing armchairs.

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You can use this combo, and skip the poison gem in favour of something else. The Consuming Dark makes your chaos damage also poison, but i don't really know how effective that poison is compared to poison support gem.

Still, The Consuming Dark is still cheap-ish, so it might be worth it.



But Bino's costs more now so if you can afford it, go for it. I got it while it wasn't 2+ ex yet. If i had to buy it now i'd have more problems. :P

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Veprovina wrote:
You can use this combo, and skip the poison gem in favour of something else. The Consuming Dark makes your chaos damage also poison, but i don't really know how effective that poison is compared to poison support gem.

Poison is Poison, all the same shit. You don't get the Increased Poison Damage from the Support, but any other Support can beat that anyways (Void Manipulation and Controlled Destruction most notably).
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Vipermagi wrote:
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Veprovina wrote:
You can use this combo, and skip the poison gem in favour of something else. The Consuming Dark makes your chaos damage also poison, but i don't really know how effective that poison is compared to poison support gem.

Poison is Poison, all the same shit. You don't get the Increased Poison Damage from the Support, but any other Support can beat that anyways (Void Manipulation and Controlled Destruction most notably).


So basically, The consuming dark's poison with Void manipulation - controlled destruction - rapid decay or similar setup is better than using the poison gem? That's cool! :) I'm super glad i got it now. :)

But it makes sense though, true, while you have poison on the dagger, you free up 1 socket for some other support skill that would give you even more damage with both chaos and poison, than the poison gem would have.

Thanks for clearing that up! :)
With Consuming you can also use Anger along with Added Chaos to give poison higher base to work with, chaos builds don't really have any good damage auras anyway.
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raics wrote:
With Consuming you can also use Anger along with Added Chaos to give poison higher base to work with, chaos builds don't really have any good damage auras anyway.


Oh WOW! :O I never noticed that could work. And it's so obvious, anger adds fire damage, Consuming makes it chaos! WOW! Thanks for the tip!

I'm evasion, so for some additional defence, i'm using Temporal chains Blasphemy to manage the mobs that get close, and Arctic armor. Then i get the fuck away with Whirling blades. Works wonders. :)

Just out of curiosity, would Alpha's Howl, and reduced mana reserved nodes also reduce the mana reserved for curses? I'm assuming it would, but i wouldn't get +gem level for blasphemy or curse gems since they're not auras by default.

I would maybe only use Apha's since getting reduced mana reserved nodes would take too much passives to get to, so maybe it wouldn't be worth it. I have one 4% one near, and another 4% one relatively near, but i don't think it's worth it for my build.

Anyway, i'm totally looking into using Anger now! Thanks! :)
If you are heavily invested into poison you may want to try added chaos support and apep's rage. I expect machine gunning with such a setup wouldnt be terrible.

Personally though, i prefer the one shot gameplay over standing still blowing though massive amounts of mana.
For years i searched for deep truths. A thousand revelations. At the very edge...the ability to think itself dissolves away.Thinking in human language is the problem. Any separation from 'the whole truth' is incomplete.My incomplete concepts may add to your 'whole truth', accept it or think about it
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SkyCore wrote:
If you are heavily invested into poison you may want to try added chaos support and apep's rage. I expect machine gunning with such a setup wouldnt be terrible.

Personally though, i prefer the one shot gameplay over standing still blowing though massive amounts of mana.


This is what i perfer too. I'd rather cast essence drain once and see it get spread by contagion killing everything, than spam it to stack poison.

I already have a spam character - Arc templar, so i rather like the damage over time mechanics on this. It means that i can whirling blades around dodging stuff while i still do damage rather than being rooted into place spamming skills.

Spam skills also need quite a different tree build to be able to afford so much mana, so i'm happy with my current setup.

I'll try Anger though, see how that works out. :)

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