Soulthirst, Event 135: Brutus Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: Brutus, located in The Upper Prison.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective will still be counted for receiving reward points.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Brutus in Normal difficulty: 3 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 8: 5 Reward Points.
  • Level 6-7: 4 Reward Points.
  • Level 5: 2 Reward Points.
  • Level 4: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Princess Unique Item (15 available to be won)
  • Alternate Art Eclipse Staff Item (25 available to be won)
  • Alternate Art Crest of Perandus Unique Item (30 available to be won)
  • Alternate Art Lavianga's Spirit Unique Item (10 available to be won)
Gameplay & Level Design
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if lockstep is so perfect how come you get hit by invisible mobs, broken ass game
went left for upper :/

>17mins 4sec
>55th ladder
>7th Duelist




Good drop RNG, decent map RNG in prisons 1 and 2. Lost time being slow at Ledge chasing too many blues.

First run .. dead > the raohs ran around me .. but after they can hit me from far away .. I didn't know the skill Charge / Shield Charge can do that (or maybe it's the lockstep whose broken ???)

Second run .. Brutus dead > after being lost in the maze of the upper prison I killed him after 21m 08s ( 110th )

no good drops no flask no RnG > just being blank in front of him ...
no-thing to add
Haha, nice job SkinzMcGinz on the 1 hour 1 second kill! hehe. Cutting it close my friend. :)

Side note: Why did Dsfarblarwaggle get 1st place, and not level to 8 for max level points. Staying at level 7 seems like a waste of 1 point.
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Last edited by Snapfire#7349 on Nov 29, 2015, 6:06:33 AM

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