[Lighty] vacuum aura-mancer (2.0)
Passive Tree Required Gear: Remaining Gear Slots: [Life/Res/Attribute/MovementSpeed] Supreme Truth is nice for 5% exp gain; since you do 0 dmg anyway. Gems & Links: Damage Aura's within Victario's. Purity's within Prism guardian Double Vaal Haste within +2 Vaal Gem Alphas for lv24 Vaal Haste Grace + Utility Gems within Boots Bandits: Help Oak - +40 Life Kill All - +1 Passive Point Kill All - +1 Passive Point Heavyily Influenced by: zaygone's - Maraura-mancer jackalooop - Empires Grasp Support IGN: KarnTheSilver [Feel free to ask any questions n' Stuff] LightyGaming.com Last edited by Lighty#2687 on Sep 29, 2015, 6:07:27 PM
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Updates:
LightyGaming.com
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Hi
I got a contact who play a maramancer using something like you and it is just usane. I never cross a better auramancer! for all the party member our dps was multiply by around 2.5 and defense stats was unsane. We just steam rolls endgame maps like it was a 68 map tropical island xD I think it's the most usefull build for a party. Great work here ;) |
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" Yep there pretty OP; im going to sink a few hundred exalts (300ish) into seeing how far you can push the potential of the build and post the results in the new few days. Just wanted to make a guide outline with respective links to build inspiration for the time being. LightyGaming.com
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Can we get an update please.
dcklvr
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" Yeah i'll add some missing features soon. What exactly do you want to know or see? LightyGaming.com
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I'd like 2 see all the links(gems). along with ur the weapon and boots ur planning on wearing. how u are utilizing the grasp gloves. and how are u doing damage in end game content and maps. i love this idea ;) thx for responding Lighty. ur guides rock ;)
dcklvr Last edited by GShox#7535 on Sep 29, 2015, 11:56:05 AM
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" Yep i can do this; gimme a few and ill update it to what you asked :P LightyGaming.com
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Nice, I'm looking forward 2 starting a new char with this build. i have all the required gear. now i'll get all the gems/jewels lined up ofc. cheers ~
just one question tho. if the build does 0 damage how will the build utilize the new unique gloves? dcklvr
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" You don't need to do damage to knockback so your job aside from boosting your parties defensive and dps by 3-4x is to gather mob packs. Easiest way is [ Spell totem - ball lightning - gmp - lmp ] within the gloves. You run 4-5 6% knockback jewels and because of the nature of ball lightning it bulls most everything onto the totem. If your having trouble keeping the totem alive; run cybils paw as your weapon. LightyGaming.com
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