Idiot proof guide to crafting...

Hi guys,

Please forgive me if such a guide exsits and is very easy to find but...

Is there a guide to crafting? Taking into account using vendor recipes and the use of masters in your hide out to help get the best results when improving or creating items.

Thanks in advance :-)
Rule 1: don't craft.
Rule 2: seriously, stop it! Crafting materials are currency to trade.

I'll give you a few tricks, this won't be a full guide, as this takes hours.


Most important vendor recipes:

1. Pick up all Gavels, 4 whetstones for 20q, chance in hope of Mjolnir, vendor with a lowlevel map -> 1 chisel.

2. Full gear set of unid rares with ilvl 60+: 2 chaos (you do not ID rares unless the base looks good!) Reserve one of your stash tabs and ocassionally vendor for 2 chaos.

3. Sell Alteration 2:1 for Jeweller 4:1 for Fusing at Vendors.
That's the only rate they offer that is actually fine.

4. get an even better rate for this at Vorici and Elreon lvl 6.


Mastercraft:

1. Do not craft because you can, use your brain.
Like: do not spend 4 chaos to add life to a shit item, buy one with 70+ life for 1 chaos via poe.trade.

2. Learn prefixes and suffixes (the important ones), so you know what you can add and what not. Helps a lot judging items like...

3. Add cheap resists to jewelry and armor via Elreon and Haku during your level process.
Add expensive resists only for your lategame gear.

4. Use Vorici to force unlikely colors and 4S/4L your items. He's cheaper on average than when you do it without him.

5. Unless desperate, do not pay 1500 fusing for his 6L recipe.
Spend fusings, sell 5L results to other players, buy a new item, start over.


Real Crafting:

1. Again, do not craft because you can, use your brain.
Do not waste crafting materials. Do not yolo Exalted orbs on 1c items in desperate hope to make them better. Not worth it 99.99% of the time.

2. Do not chaos spam in hope for something good. Chances are fucking low.

3. Use Chance orbs in hope of rare uniques, or don't. Doesn't matter too much.

4. Do not craft unless you are rich enough and can take the loss.
You're a pussy when you cry after 2000 wasted fusings. If you can't take it, don't even try.

5. You better be crazy rich to try "serious" crafts. Crafting is fighting RNG, and you'll have to start over again and again once your item bricks.

6. If you ask yourself "Is this item worth to use a Divine/Ex on?", the answer is "no" in 99%.


For a beginner/poor player, I recommend:

1. You may spend your trans/aug/alts during levelling for some gear with life and resists.

2. You may spend some alchs on promising items (like gloves with 4 linked sockets and useful colors).

3. You may recolor your sockets, and link some 4S items.

4. You may 20q your promising items.

5. Stash the rest. Do not use it. Do not even think about using it.

Hope that helped!

3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
Last edited by Peterlerock#5171 on Aug 23, 2015, 7:33:39 AM
Wow Peterlerock!

Thank you for such a useful and detailed reply! The info on Gavels + Selling alteration 2:1 / 4:1 for jewellers + fusing is very, very useful thank you!

Selling full set of unid rares 60+ I assume that means x1 gloves, boots, armour, weapon + shield + helmt, ring x2 + 1 amulet?

Thanks again for this reply. I may even bookmark this for a refresher every so often :-)
"
ConansMight wrote:

Selling full set of unid rares 60+ I assume that means x1 gloves, boots, armour, weapon + shield + helmt, ring x2 + 1 amulet?

Instead of 1h+shield, you can use a 2h weapon. You'll find enough of those.

Ideally, you only store the ilvl60+ unid belts, rings and amulets.
Those are harder to find than the rest.

Once you have a bunch of those, start collecting the rest and vendor full sets.
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
I've searched but the only Guide to crafting I've found is a RMT shop so not sure how reliable it is and probably fatal to use and one small 5 min youtube video by ZiggyD.

Eventually as all the Master secrets are discovered, people will start sharing them. People have been hording the knowledge and it's lasted way, way longer than secret recipes normally do. I don't think people expected Masters to do anything other than the surface and haven't really attempted to use their imagination to craft combining with orbs to try to make outstanding gear. From what I've seen people have just taken it at surface value and not delved into it. I'm sure with the bow/staff info popping out, people are going to be making a bigger attempt to manipulate the Masters to do what they want them to do with the help of orbs and determination/imagination.

I guess a thread needs to pop up asking for what wonderful steps you've taken with the Masters to make a truly outstanding piece of gear and see what craziness pops up. Treat the Masters like we treat the secret new recipes GGG releases and more info will pop up for people who hate to be the actual ones discovering things and just want to follow the steps to get what they need.
“Too often we underestimate the power of a touch, a smile, a kind word, a listening ear, an honest compliment, or the smallest act of caring, all of which have the potential to turn a life around.”
—Leo Buscaglia


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My beloved pets....
They want you to not craft because they are hoping your luck will be shitty.

Crafting takes the random out of terribly annoything shit we used to have to do.
On average its more expensive, but it also doesnt fail.
HAIL SATAN!
i have a question. when people come across strong boxes, do you guys try to chance orb them in hopes of scoring their unique counterpart?
Shitysushi - Arrow shooting build.
Sendeliriante - hollow palmer
"
sendantes wrote:
i have a question. when people come across strong boxes, do you guys try to chance orb them in hopes of scoring their unique counterpart?


my habbit is, when i found such boxes, i put an alch to it (if it's white), and hope for mod "add more socket" or sometin like that, then i put vaal orb on it to corrupt it.

the result may vary, but i seldom get 6S or a 6L, cant hurt to have more jeweler or divine orb than the usual alter piece..
Why do you suggest vendor unid jewelry? That's BS and I would never do that. Even half assed ring/amu can be sold for a couple of chaos and cover your unid reciepe, why do you risk to vendor something particularly valuable?
Bullshit makes the flowers grow
"
3. Sell Alteration 2:1 for Jeweller 4:1 for Fusing at Vendors.
That's the only rate they offer that is actually fine.
Not to vendor, to Elreon and Vorici (lvl 6 needed). 20% rebate is very welcome.
Ranger builds list: /917964
When two witches watch two watches, which witch watches which watch?
If the witches watching watches watch the same watch while you watch which witch watches which watch, they switch watches; then, the watch switching witches watch which watch you watch.
Watching witches watch watches is not for the faint of heart...

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