2.1 Crit Flame Totem - Blood Magic - 91k DPS each totem, fast clear speed, Atziri viable

I assume 2 doryani's catalyst will get the job done until i can get a couple of voids?
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Drison wrote:
I assume 2 doryani's catalyst will get the job done until i can get a couple of voids?


Dory is a good weapon, and actually better (and cheaper) than many rare wands of the same price (2 - 3 ex). 80% (2*40%) crit chance might be a bit low compare to wands but 220% Elemental Damage is huge. Not the best but it will surely work.
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Drison wrote:
I assume 2 doryani's catalyst will get the job done until i can get a couple of voids?


I'd rather use a good rare like
3.3 RF Trickster SSF HC guide :

https://www.pathofexile.com/forum/view-thread/2147256
for those who cant get dual void battery or maybe don't want to mess with the power charges...


45k dps per totem with fire golem + Herald of Thunder
no charges
no other buffs

I can add large chunks of dps by adding facebreakers/maligaro's, vaal haste, or if I wanted to bother with power charges

Gear
Spoiler


this setup has dual curse for which I run Assassin's mark and enfeeble

survivability is also there.

Dual boss Necropolis (unidentified rare map EE+Enfeeble and I suspect also extra monster life)
4 minute combat in a 2 man party

http://plays.tv/video/55cc67fd03da543ccf
"Act as if what you do makes a difference. It does." - William James
"People are just about as happy as they make up their minds to be." - Abraham Lincoln
Last edited by xHavoCx#0038 on Aug 13, 2015, 12:14:05 PM
OP: How is survivability with this build? How much armour do you have with that gear?
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Heywoody wrote:
OP: How is survivability with this build? How much armour do you have with that gear?


There is no way to get a desirable armor number for the build (and none of the current Flame Totem build focus on high armor either), thus there are several things to note while playing:

- Constantly moving, casting, dodging are all required both for fast clear speed and your own safety. Many people think summoner/totem build are for sleepy guys, but it's not true.

- Manually cast Enduring Cry.

- CWDT + IC + Temporal Chain provide decent defense after you get hit, regardless of damage type.

- Extra defensive mechanics: 1 of my wand was filled with random craps. Since then, I've been using Molten Shell + Summon Skellies + CWDT in that. MS is good, but a slight downside is if you accidentally crit with it, you lose all PCs. Frost Wall or Increase Duration are other good choices.

Last edited by Taxi_Driver#0073 on Aug 15, 2015, 9:26:41 AM
Thanks for your reply. I've been using a very tanky dual flame totem build with BM and right now I'm level 90 with 5.1k hp, 17.1k dps with shield and a 5-link body, and 11.3k armour. I also use CWDT+IC in a 4-link with Inc. Duration and self-cast EC. I agree it's a great defensive setup. Another 4-link I have is CWDT + Arctic Breath + LMP + Knockback, which has saved my skin countless times in combination with LW and Flame Dash. I'm willing to change my build but so many guides and build discussions I read focus solely on DPS, I'm curious to know what kind of defense I can expect to have after making a switch.
Edit some details and add leveling section.
Started following this build last week. The DMG is far superior than my non-crit build even before I had dual voids and maligaro's etc. Thanks for the Guide.
Yo Taxi, I'm a crit bm flame totem too (check my character Basti_FlameBLASTER).
I have been using a 6l Infernal mantle but once I ran 80-82 maps I struggled to
mitigate the immense burst dps. This is why I now wear a legacy Lightning Coil and I must say that it justifies the dps loss by a massive survivability increase. Still testing it though mapping high level and stuff. Thought I'd share this especially to HC flame totem players who can't afford to RIP.
Nice build mate!

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