HLD/LLD - 1.4 Molten shell balance bump

Bumping molten shell again,

no need to write a roman about it, yall know what it is.

1 shots 9k+ Hp/Es in hld, 1 shots 1.2k+ Hp/Es in LLD. Varies a bit with crit and noncrit

This is with competitive spell damage gear.

it basically counters melee too much, Molten shell either needs a damage reduction for pvp or a cooldown to remove the spam.

I do hope they change it with 1.4 Patch.
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Last edited by hauntworld1#6496 on Apr 3, 2015, 3:43:38 AM
bump, dont play pvp till 1.4 , but free bump to OP fix from me.
100lvl mele pvp QUIT
molten shell OPPPP
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Needs a dmg nerf, a dmg threshold nerf, and a cooldown nerf imo
needs a new game
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kevshien wrote:
needs a new game


t(-.-t)
Last edited by googie337#4637 on Apr 5, 2015, 9:26:21 PM
40% reduction
Should give moar armour. At its current state no one uses it cause its too low armour, and that's why we use it right?

Spoiler
no for real, 10x the armour


Don't know why you want a nerf, it's not viable with this low armour
It's hard to remember what you have forgotten
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Last edited by Tommie_Sjukskriven#7744 on Apr 6, 2015, 5:50:47 AM
I dont think we can change it to provide that much more armour without affecting the pve side of it.

I think its a rather well balanced gem for pve itself.
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