Temprauder Build
This build will focus on using a shield and mace, it is based off of a lot of Marauder builds I have glanced at.
I will more likely level with a 2h mace at start do to how silly fast leveling is with a strong 2h mace. I really don't like Lighting strike that much because its AoE isn't a true aoe as it misses certain areas right in front of you, so I will be using Ground slam. I didn't take any shield nodes do to not really knowing how well they work. I envisioned playing a shield and mace templar that had eldrich battery and focused on having a lot of aura's running. But it feels like that build would require too many points to make the way I want. If you see any flaws please feel free to leave comments Thanks p.s. If you know of any Aura Eldrich Battery Tank builds out there that don't use lighting strike feel free to post them here. Perhaps this build would work for a EB lighting strike Temprauder? Not sure if wasting that many points to get EB is worth it? Perhaps having a lot more aura's might make it better? Last edited by Aziah#4195 on Feb 3, 2013, 12:15:04 PM
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Pretty effective, I was also thinking about Ground Slam over Lighting Strike due to a little better AoE. Still Lightning Strike proves it's worth in 1v1 hard boss fights or duels where you hit with your long reaching projectiles and run.
Keep up the good work! I've got balls of steel
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" Yea I might suck it up and just deal with the lighting strike Also added an idea for a EB LS Temprauder in OP |
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Decided to go with the EB Aura Tank I will post results soon.
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I think I got this build where I like it now.
Thats ofc gonna be my long term goal. Everything below the Marauder Diamond skin will be a very late game goal its simply a luxury. I don't like lighting strike so that gave me a few points more to play with. I am not sure how many aura's I will be able to run atm but it should def. be refreshing to not see blood magic tanking. Everything south of diamond skin can be taken out and put into more mana and shield nodes to help make for more tankiness. Unwavering stance can def be removed if you can find some nice end game armor that has stun resist. I might tweak around a few points here and there to add some increase aoe for my skills. Last edited by Aziah#4195 on Feb 4, 2013, 11:39:42 AM
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