Displacement Dualist Build (Puncture + Reave Knockback)
Hermes_Exiled
Gameplay
Merciless Piety Demo
http://youtu.be/acuUEcm2jg8 -Reave acts as CC to take out trash mobs a distance -Puncture rares and bosses to debuff bleed, then Reave to send them flying away at mock 8! -Vulnerability curse double dips Puncture by increasing initial hit and damage over time -69% Knockback + 0.09 Attack Time keeps enemies at a safe distance -Iron Reflexes + Granite and Jade Flasks -Unwavering Stance -65% Block chance -6 Endurance Charges -CWDT Immortal Call + Frost Wall -10% Life Leech from Carnage
Passive Tree/Bandits
http://www.pathofexile.com/passive-skill-tree/AAAAAgQBAecEsQTkBS0GOQbuDjwPOBDwEuEUIBiRGNsaVRrbG60b-iFgI_YkmyXfJ08ppTQ1Nug4ljpSPeJAoESBR35I7kp9TGBOKlBHU99W-ljbWkhbr185YEthIWMXZKNlTWegbmlvhHKpcrt07XTxddB4rnnAeu982YCKhNmE74d2kAqRzpVml3CZK5stm4Ofy6FtpBmnMKyvr6K3F7fTuc277b2BvqfBB8OGypDOZ9N-1FLXftfL3Q3d4-eR6hjuDu7Z7_Dxivcy90346_zF_7A=
Bandits: Life, 18% Physical or 8% Attack Speed, Endurance Charge
Gem Links
Sword: Enduring Cry, Echo, Blood Magic
Shield: Reduced Mana, Hatred, Tempest Shield Helmet: Puncture, Melee Physical, Melee Damage Full Life, Increased Duration (Empower) Chest: Reave, Multistrike, Knockback, Increase AOE, Faster Attacks (Melee Physical) Gloves: CWDT Lv7, Immortal Call Lv 8, Frost Wall Lv9, Increased Duration Boots: Whirling Blades, Frenzy, Vulnerability, Blood Magic
Gear @ Lv78
Any suggestions or comments is helpful. Let me know how I can improve the build! Last edited by jimmpannzee#1351 on Jul 12, 2014, 6:24:08 PM
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Hi, your build is very similar to this end-game build:
[1.1.0] THE KNOCKBACK REAVER (CASCADING REAVE STACKS WITH KNOCKBACK) But it hasn't been updated recently so you have a chance to modernise it. GLHF So many strikes within one breath.
But only one strike needed, for certain death. |
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I'd go with Dagger + spectral throw + hatred + temporal chains on hit + 2/3x curses.
Temporal chains, chill and potentially projectile curse will stack with the knockback, spectral throw will hit twice and cold crit will give mini-freezes. It'll give abyssus something to work with and good crit will be sweet with puncture. Also, puncture works somewhat well with + to skilllevels it seems. For the wealthy a lvl 4 Empower in a 4-link with +1 to all skill lvls and a lvl. 21 puncture would give added +24% damage and +41% dmg. when movement. With the duration gem taken, it is also worth mentioning that puncture seems to be affected by + to skill effect duration and + debuff duration. Which means that there are 9 nodes giving + to duration. 120% in total. With crit + high duration, only the most damaging bleed would work = perfect for crit. Added fire with crit and dot dmg would also be interesting. Lastly, Bino + shadow-cluster DOT + Adders Touch = BINGO. If dagger and/or spectral throw is too much of a bore, there is also something to say about twohanded swords and possibly 2x 6-links. Last edited by Chiliconkarma#3790 on Jul 11, 2014, 3:52:40 AM
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" Ah you're right it's very similar! I think my build gears toward more casual players instead of lv 100 end game build haha " You can't use multistrike with spectral throw though! Crit Puncture/Reave would definitely be interesting but I don't feel safe with reflect xD. I would love to test out a lv4 Empower but those thing are so dang expensive! Updated to Lv 78 -Added Lunaris video demo -Frenzy allows Reave to occasionally go over 10k |
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