STUN based bow duelist

STUN Bow

It seems working...but need a better bow to do more damage
Accuracy is a disadvantage, currently only 81% chance to hit

STUN duration items
Spoiler


STUN duration + critical passives (kind of very close decision lvl 68)


If the 120% critical wheel on the right side of the tree is not chosen, then the same build will work for any weapon.

Tested PVP, for now I die always.... but the opponent gets stun for at least 1+ second

200% life necessary to tank (currently 204%), because there is no resistance and armour passives chosen

More critical means more chance to stun, therefore going for one power charge

Also looking for high cold damage for STUN+critical+cold = long freeze

You can also choose knock back gem or passive very near on the left tree
I'd really suggest you to take heavy draw and deadly draw and probably aspect of the eagle.

And a friendly advice - don't get your hopes high for PvP because 95% of the players are immune to stun.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Last edited by KorgothBG#4084 on Apr 28, 2014, 2:29:35 AM
True, Aspect of eagle I tried in my many build (may be it might give +30% crit as I travel)
But this is an elemental, critical build, therefore I travel to shadow for 30% all element damage

I am not going for PVP (I only want to test),
I know that "Unwavering stance" will make Stun Immune


Heavy draw wastes 7 points (based on my travel) and gives 48% physical damage + 16% life

Frankly I did more than 10+ build. This may be one more try.

I am also making another build in parallel........ fun!!!.
Elemental stun build ... that's ... i'd say .. strange ... anyway didn't realized that you were going for an elemental build ( silly me after all you have 6 wed nodes should've guessed it )
If that's the case you should really consider a WED gem. FOr a stun build raw damage per hit > attack speed.

Anyway i guess i'm more into the physical damage stun bow builds. You know .. generaly more damage per hit(that mean more stun), realtevly low physical damage reduction of all monters(more stun), some good nodes to synergy life + phys damage + stun ( like the heavy draw ) also Aspect of the eagle which will be more useful in a phys dmg build, also physical damage is generaly easier to scale, you can use hatred which combined with high crit chance results in very good freeze duration and chance and that with good stun chance will result in non-moving enemies very often.

"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Last edited by KorgothBG#4084 on Apr 30, 2014, 5:08:12 AM
Correct, I have a Q15 WED gem in hand.... 2 red socket 1 blue 2 green then your logic will work

Currently I am using the same bow for my another Ice-Shot tri-element templar
But it is based on resolute technique

Soon after I some orbs collection may be I will go for some lvl 65+ gears like maraketh or imperial bow with 3 elements

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