2H Cyclone Mara [Inv / Amb] Youtube Content Up Later
This is just the start, here is the layout for the build for those who are interested, It will probably be changed/edited as I level up and find issues with it. Feel free to hop on the stream to ask any questions or comment down below, have fun everyone!
Live Stream: http://www.twitch.tv/pohx Youtube: https://www.youtube.com/user/0hxP Other Builds 1H Melee Ranger: http://www.pathofexile.com/forum/view-thread/829192 Trapper: http://www.pathofexile.com/forum/view-thread/553899 Gear
Spoiler
Current Build Defensive / Offensive Stats
Spoiler
Granite + 5 End Charges 3 Frenzy + Atziri Flask Gem Links
Spoiler
Please Note that you should not follow exactly what I link here, some of the gems may just be for leveling/testing.
CWDT - Molten Shell - Enfeeble - Enduring Cry ( Helm ) 4L CWDT - Ice Spear - GMP - Power Charge on Crit ( Weapon ) 4L Leap Slam - Faster Attacks ( Weapon ) 2L Reduced Mana - Determination - Hatred - Purity of Elements ( Gloves ) 4L Vaal Cyclone - Melee Phys - Blood magic Life Gain on Hit ( Boots ) 4L Cyclone - Blood Magic - Concentrated Effect - Life Gain on Hit - Melee Phys ( Chest ) 5L Vaal Gems
Spoiler
Currently Just Using Vaal Cyclone, haven't thought of any other gem that would work well
Bandit Rewards
Spoiler
Oak
Oak Oak Axes Vs Swords I much prefer Swords with the build since you get a Higher overall damage output while spending a fewer amount of points, you also get to grab 12% more life from Hybrid Nodes Ranger Vs Templar Templar seems to favor shield nodes & Aura effects, you might possibly be able to run a 3rd Aura if you go top to templar, you also get More Regen ( If Running Vitality ) / +Max Resists But you'll lose Dmg / aspd ( You can also Grab RT ) Last edited by Pohx#1588 on Apr 24, 2014, 2:15:42 PM
| |
Been waiting on this build for a while now. Trying it out with Duelist. How do you think that will work? I wont be able to reach the marauder starting phys dmg/2h nods unless I spend 3 points in the accuracy/versatility nods. Did you pick marauder just to min-max the pasive tree or is the build set in stone? I'm playing on Ambush with the build atm.
Also could it be worth picking up other nods instead of the 3 points in versatility/accuracy just for the phys/2h nods because it would be considered a waste? Really great build tho. I'm having alot of fun with it. Last edited by 20bambit#1980 on Apr 26, 2014, 3:14:46 PM
|
|