Lower drops of maps while playing

So, when i running maps, i am getting less drops of maps than before, i am tired to run 5 or 6 maps of 73 or more level and get sometimes 0 drops or only 1 drop of 68 or 69, before was better, i dunno if this just happened to me, but i was playing with full party and magic find players , and still the same problem, the said the same as me, lower drops since the last patchs, we need more drops of maps ¡¡¡¡¡¡¡¡¡¡¡
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it comes and goes in streaks. some days u get f all, some days u get tons, 5 or 6 maps is sort of irrelevant for telling you anything about map drop rates. If you run 30 maps per day youll still have periods where you seem to get screwed for 2 or 3 days then youll have a good few days where it seems like every other pack is dropping a map. While you are having success some other guy is on a dry spell, and vice versa, its just the nature of mapping.

If you always got map drops, you wouldnt feel excited about them, it would just be like lunaris temple static area you can grind all day and never think twice about it, there would be no point in actually having maps as a system. You feel excited when you click on a wp in sarn and see lunaris temple wp you can zone to and grind? No, its like tap water, its just there, hard to really feel anything but bored by its existence.

Have hope friend, the maps will come back :)
Last edited by Snorkle_uk#0761 on Apr 14, 2014, 3:02:26 PM
I haven't noticed any difference. As an exclusive solo player, I usually run 5-10 lvl 75-77 maps per day and haven't seen an odd variance the past month or so. Got a 78 map drop yesterday from a 76 map.

As is commonly known, increased pack size and increased rare monster seems to do the trick. IIR supposedly doesn't help map drops, and I have zero IIQ gear. If I mod the map with 40% increased quantity, I'm usually fine.
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Well, i just said 5 maps for write just an example, i run today like 30 maps or more, with differents mods and like 4 or 5 maps drops only, so, i know what i am talking, before was better, i think
It's probably working as intended. You're not supposed to be running 78 maps all the time because then there'd be nothing left to do and you'd probably quit the game. So instead the end-game content is drawn out by gating it through RNG, so you'll keep coming back in the hopes of finally playing a few high level maps and having a challenge.

It's designed to keep the business going, not designed to make the game more fun.

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