Season Seven, Event 41: 85 Minute Fixed Seed

This is a Signature Event. The top three experience value records across all signature races for each class wins an alternate art Demigod's Bounty at season end. You can view the current top three participants by class here.

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall top alive player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Bounty (Unique Golden Obi) and 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 32: 10 Reward Points
  • Level 28-31: 7 Reward Points
  • Level 23-27: 6 Reward Points
  • Level 18-22: 5 Reward Points
  • Level 14-17: 4 Reward Points
  • Level 10-13: 3 Reward Points
  • Level 6-9: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points


Random Prizes:
Each Reward Point you earn in this race counts as a ticket in a random draw for one of the following items:
  • Alternate Art Wurm's Molt Unique Item (15 available to be won)
  • Alternate Art Blackgleam Unique Item (10 available to be won)
  • Alternate Art Thousand Ribbons Unique Item (5 available to be won)
was moving sideways but the vaal lazer hit me three times anyway, how is that even possible. it happened several times too this run
"
janimauk wrote:
was moving sideways but the vaal lazer hit me three times anyway, how is that even possible. it happened several times too this run


Vaal uses tractor beam.

It's super effective!
[quote="Hilbert"]
CT should be around the art of PKing and not griefing lower levels.
[/quote]
http://www.twitch.tv/zoroxo123
Haha 20th Shadow. Atleast I scored somewhere special. XD
When i kill higher level enemies i get more xp. so far so good. BUT WHY do I get loot I am not high enough level to use for at least 1-2 level ahead. I believe sth should be done about that.
Not a lot of good gear this time around, but had more gem drops than usual.



Insane gear. Net cut out for 10mins though, gg ISP :'(

Amulet+Gloves from Brutus



Was using white weapons (no transmutes/good vendor gear/whetstones) till mid a2 and chanced this:



not the best, but lol.

First time I placed top 100 in any race!
IGN: DogeBerlin [Torment]
My Torment Shop! http://www.pathofexile.com/forum/view-thread/1127155
Torment Atziri Service: http://www.pathofexile.com/forum/view-thread/1142958
Season 8 Race #17
Season 9 Race #4
wow, could've get top1 marauder so easy in this just by skipping bandits and farming thicket, dunno why I went for them.
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
"
mladenshterev wrote:
When i kill higher level enemies i get more xp. so far so good. BUT WHY do I get loot I am not high enough level to use for at least 1-2 level ahead. I believe sth should be done about that.


why would you want lower level gear from higher level monsters? that's stupid
"
FemtoZeta wrote:
"
mladenshterev wrote:
When i kill higher level enemies i get more xp. so far so good. BUT WHY do I get loot I am not high enough level to use for at least 1-2 level ahead. I believe sth should be done about that.


why would you want lower level gear from higher level monsters? that's stupid


Going to have to agree with Femto here. I am always happy when I get a drop that I need a level or two for.

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