Season Six, Event 154: 12 Minute Solo Burst 2

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 2 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: 6 Reward Points
  • #2 player of each class: 4 Reward Points
  • #3 player of each class: 4 Reward Points
  • #4 player of each class: 3 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 5: 2 Reward Points


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points


Random Prizes:
Each Reward Point you earn in this race counts as a ticket in a random draw for one of the following items:
  • Alternate Art Perandus Blazon Unique Item (7 available to be won)
  • Alternate Art Aurumvorax Item (5 available to be won)
  • Alternate Art Goldwyrm Unique Item (7 available to be won)
  • Alternate Art Amethyst Ring Item (7 available to be won)
  • Alternate Art Death Rush Unique Item (3 available to be won)
  • Alternate Art Andvarius Unique Item (2 available to be won)
  • Alternate Art Meginord's Girdle Unique Item (1 available to be won)
What did the top shadow use? Firetrap or reave?..
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kasub wrote:
What did the top shadow use? Firetrap or reave?..

Firetrap+Spark.
firetrap + storm call
"
Choilicious wrote:
firetrap + storm call


Thanks. Had no idea shadow was so effective at burst races. I thought templar would at least be better with ice nova.
"
kasub wrote:
"
Choilicious wrote:
firetrap + storm call


Thanks. Had no idea shadow was so effective at burst races. I thought templar would at least be better with ice nova.


icenova is stationary, firetrap and stormcall you can run and kite forwards all the time and drag the mobs behind u
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