Season Six, Event 20: 1 Hour Lethal Party

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: 10 Reward Points
  • #2 player of each class: 6 Reward Points
  • #3 player of each class: 5 Reward Points
  • #4 player of each class: 4 Reward Points
  • #5 player of each class: 3 Reward Points
  • #6-10 player of each class: 2 Reward Points
  • #11-20 player of each class: 1 Reward Point


Prizes for reaching specific levels and staying alive:
  • Level 20: 10 Reward Points
  • Level 17-19: 7 Reward Points
  • Level 14-16: 6 Reward Points
  • Level 11-13: 5 Reward Points
  • Level 8-10: 4 Reward Points
  • Level 5-7: 3 Reward Points
  • Level 3-4: 1 Reward Point


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points
  • Normal difficulty Old Fields Cave: 2 Reward Points
  • Normal difficulty Dread Thicket: 2 Reward Points
  • Normal difficulty Catacombs: 2 Reward Points
  • Cruel difficulty Fetid Pool: 2 Reward Points
  • Cruel difficulty Old Fields Cave: 2 Reward Points
  • Cruel difficulty Dread Thicket: 2 Reward Points
  • Cruel difficulty Catacombs: 2 Reward Points


Random Prizes:
Each Reward Point you earn in this race counts as a ticket in a random draw for one of the following items:
  • Alternate Art Perandus Blazon Unique Item (60 available to be won)
  • Alternate Art Aurumvorax Item (30 available to be won)
  • Alternate Art Goldwyrm Unique Item (10 available to be won)
Lethal

All monsters in leagues with this mod will deal 50% increased damage. An additional 50% of that damage is then added as cold damage, fire damage and lightning damage.
Thanks for posting the info! Sounds like Im aiming for 1 hour ledge to lvl11..Brutus will be death :)
Last edited by Hkanswe on Jan 14, 2014, 4:49:48 AM
Good thing I love ledge. Screw Rhoas.
IGN: Caessa_Undying - 4 FPS Immersive Rain 4 Lyfe!

Shop: http://www.pathofexile.com/forum/view-thread/822740
Is lethal +50% of each elemental damage (ie 150% physical +75% cold+75% lit+75% fire) or is it actually +16.67% of each elemental type for a total of 50% (ie 150% physical + 25% cold+25% fire+25% lightning). Makes a pretty big difference.
IGN: IskyOfTheSea
"
Isky wrote:
Is lethal +50% of each elemental damage (ie 150% physical +75% cold+75% lit+75% fire) or is it actually +16.67% of each elemental type for a total of 50% (ie 150% physical + 25% cold+25% fire+25% lightning). Makes a pretty big difference.


The first. You add 50% physical damage. Then you add 50% of your total physical damage (ie. 150% of the original) as both fire, cold and lightning.
Wow, so ignoring resistances, you take 325% damage!
IGN: IskyOfTheSea
"
Isky wrote:
Wow, so ignoring resistances, you take 325% damage!
There is a very good reason it's called "Lethal".
Kite like mad and try not to get hit.
how do quest and full clear points work with parties- i am assuming the whole party gets the bonus?

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