1.3 [Newbie Friendly] GROUNDSLAMMER BUILD

I use this build (with a minor tweak since I am level 85) and I run end game maps all the time.

Also I was hardcore until level 66, (mistake by myself i looked at TV) so if it got me to merc act 3 in hardcore, it's viable.
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SamBaLam wrote:
I use this build (with a minor tweak since I am level 85) and I run end game maps all the time.

Also I was hardcore until level 66, (mistake by myself i looked at TV) so if it got me to merc act 3 in hardcore, it's viable.

Care to share your build link?
So I dropped blood magic and I'm not looking back, I love being able to run auras without reserving life!!

I run hatred with either haste or purity but would ultimately like to run determination with hatred and purity and drop iron reflexes and the associated nodes in favor of more life/damage nodes. For those running this build without blood magic, are you able to run three % reservation auras and still have enough mana to spam ground stomp?
How do you guys handle mana without BM, if you run some auras on side? I tried it when we got the full reset, but then i put 1 point back to BM since i did go out of mana even with mana steal weapon and warlord's mark.
I use a 5 linked mahroi with mana leach support. With my gear (and hatred aura), my ground stomp dps is slightly over 5,000 dps. I have no trouble maintaining mana at all even without warlords mark. What is your dps, wonder if that may be the issue? You could also try a wurms molt belt for the life/mana leach to see if that helps
Is it ok to use Blood magic too soon?
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krazydude wrote:
Is it ok to use Blood magic too soon?
I think so. The first Difficulty ist pretty easy. You could skill after that to "Resolute Technique" if you have skipped that.
Main problem with getting blood magic too soon is the possibility of killing yourself with attacks and incoming dmg combined. You need to have enough life regen and life on hit/leech to counter the cost of the skills plus any incoming dmg. On my ranger on anarchy I just took BM and my cost is more than my regen but my life on hit should make up for it if I hit more than 1 mob. I use LA with lesser projectiles so have the possibility of hitting 5 or more each attack. Only prob is with my skills that don't have life on hit so have to watch closely til I get more regen.

This is a link to a video that will give an idea of when to take blood magic and how to figure out the computations. http://www.youtube.com/watch?v=IXSTJhuyAQw

BTW does anyone know how to make the link show as a name and not the actual URL? Have searched but can't find an answer. Thanks.
Karnak
Last edited by Agmemnon#6158 on Jun 25, 2013, 1:45:05 PM
If you follow this build without variations up to blood magic you wont really find any difficulty using BM once you get it. I didnt and my brother who was a complete noob and was on his first char didnt know what he was doing didnt have any problems either
Quick question, how do you guys get high ground slam damage?

I have currently linked life leech, faster attacks, extra physical. Stuck at 1300 dps.

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