1.3 [Newbie Friendly] GROUNDSLAMMER BUILD
"I would say, a melee-char in hardcore is always pretty dangerous. |
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I just wanted to say that, though I'm only lvl 30, my Mara is going pretty well in Onslaught soloing areas with no major problems.
Thanks for the guide :) IGN: Ignacius
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My new toy:
Not the highest DPS but the IAS and life leach allows me to drop life leach support gem in favor of more DPS. Currently running: ground slam, faster attacks, added fire damage, melee physical and multistrike and I love it. Considering dropping multistrike for mana leach and dropping blood magic so I may try that out. Paid 2 GCP for the 5L mace and used about 20 chaos on it to roll its current state. |
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" Are you not using Warlord's Mark? I specced out of BM to run some more auras and found using Warlord's Mark is more than enough when it comes to life and mana leech. Just be careful about Hexproof mobs and keep a hybrid flask on you at all times (you don't need a pure mana flask because your mana pool is not that big). |
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"I switched both "+ added Fire" Gems in Heavy Strike and Groundslam for a >=13 lvl Multistrike Gem. Makes much more fun in my point of view. Survivability feels better too. Last edited by henniheine#2119 on Jun 20, 2013, 10:50:10 AM
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(Y)
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Still not updated to 1.11, right?
Has there been major changes that require a different approach or can I just go with the current (out-of-date) build? |
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The out of date build works fine, the only thing I seem to run into trouble with is a few of the map bosses or kole. Essentially any hard hitting single target gives me trouble as I only have 3200 health at lvl 75. I have mainly been farming temple 2 with my guy and all the trash goes down fast, then when I hit Kole I just quicksilver and run away or portal and reset the instance. I would recommend not taking the resistance nodes in favor of more life assuming you can cap resists with gear
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Hi.
I'm 38lvl Marauder at the end of act 3 normal. I would like to ask few questions. So, I actually have about 19 point to spend in my tree. I saved them cause I wanted to be sure ;] I only got the way to Resolute Technique. Take a look:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBxthYY1BQjM_2SF8_VEnnUu8Oud3yL9SPGS4n7ayqcql82VnzwBqQVaeEGjjsOA==
My plan was to get straight way to Iron Reflex:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBxthYY1BQjM_2SF8_VEnnUu8Oud3yL9SPGS4n7ayqcql82VnzwBqQVaeEGjjsONlhVw3SIZ7NpzAB5zboZKMaVWEhhO907XrvYEsFLUCgIWB08RjbQ5wOrSml
And this is the "future" tree:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBxthYY1BQjM_2SF8_VEnnUu8Oud3yL9SPGS4n7ayqcql82VnzwBqQVaeEGjjsODrYTdiMdp48gW8EsxRNgzjvfKIAqWjwHwJxROcc56gYah5qOyDw5K3ewVHmtC9BP9lhVw3SIZ7NpzAUIFBHAec26GSjGlVhIYdqpBkb-oTZhO907XrvYEsFLUCg704yCSi1YIhhUp_LIWB08Z65GNtDnA6tKaVVqZe0rLqQbKmUJd8=
Do you think this is a good idea? I mean, the route to Iron Reflex allow me to add attack/defense point according to the situation, because everything is close the the main route. I'm pretty standard Marauder I think. I've got Geofri's Baptism Brass Maul, the main gems I use are Ground Slam, Leap Slam, Heavy Strike and some support gems (Added Fire Damage, Life Gain on Hit). I don't want to take Blood Magic, because I've read that there's gem for this and I wanted to run some auras (I use Hatred now). Also I'm not sure about those 15% resists - maybe some life is better? Sorry for such a long post, I'm new player and I see there are lots of things I've got to learn. |
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How good this build can be as mf version? How much iiq/iir is possible while maintaining reasonable dps?
And would i have to modify it much to turn in in fast leap-slammer(maybe with immortal call..)? Because i was wondering if rolling maruder for mf might be good idea. I have low-life dual spork witch (58iiq/299iir, 2.7es, 1k tooltip dps - yep, it's kinda crappy), but i was wondering if maruder might have more survivability, since that witch can be squishy some times. |
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