Marauder build, my first one
http://poebuilder.com/#character/AAAAAgEAAdwB5wUtBjkJMwthFz4YsBkuGlUa2RtFG_oc5yDwIQIlvCXfJ08n7Si1KS4ppSr2MBkx-zIJNPI26D38QKBBqkSBROdGaUd-TipQUFPfVElVqVcNWGNYr1jbWhpfOV8_YEtgiGEhZU1qHmo7apNsRm5pcD5ybHKpdE107XgNeWh673uMfLh82YTZhO-MBozPjr-QdJe0mSubg565n8ugtKQZpKymz6gYqW6rxayqrK-surZBud29gb6KvqfAD8EEw4bG2MqQ0EfRNtJN1e3ZYd3j37_kUedS55Hnru8O707xivIv8wbz3fZI9zL46_uq
Just started as a marauder yesterday, have only played 8 hours, so this is my first try at a build, please have a look and give some feedback. To talk a little bit about the build, to whet your appetite, I've tried to simplify things, that means I've got: Resolute Technique, I can't crit and noone can evade my hits. This means I don't have to think about +accuracy and +Crit chance. Blood Magic, this means I use life instead of mana and don't have to think about skill nodes that give me more mana and I've got lots of life and lots of regen, so the drawback with using life for mana is not too bad. Besides I need only think about life potions, not both, this simplifies things in battle and saves some time. I've also got Mortal conviction, so I use less life for my skills. Unwavering Stance, this means I can't evade attacks and can't be stunned. This might seem like a bad choice, but my experience from the cc fest in lotro pvp, is that to avoid cc altogether is a really good thing. This choice means that I don't have to think about +evasion and +stun resist. Iron Reflexes which complements Unwavering Stance, I convert all my evasion (which I can't use because of Unwavering stance) to armour. I might be wrong though, I've just started playing the game, so some feedback would be great. I read Alkaizerx's post: http://www.pathofexile.com/forum/view-thread/588322 and he seems to have done things a bit differently. Cheers Fredelig77 :) Last edited by Fredelig77#0843 on Nov 27, 2013, 5:21:53 PM
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Not good not good.
You invest in too many nodes that are close to useless in this game. Flask life-Most players hardly depend on increased flask effects especially late game for flasks do not contribute to survival very well. Iron reflexes-You hardly get any evasion as a marauder anyway since your dexterity is so low. Block recovery-Completely useless Versatility-You already took resolute technique why do you still need this? Did you even think clearly? Extra resistance nodes-You have too many of these, you dont need all of them as your lategame armor provides more than enough |
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There are too many mistakes that I am lazy to correct. You just study mine and ask me some questions on why I take this build. Level 86 marauder here.
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAecCcQSzBS0PzBQgFE0UcRiRGS4ZhRoyGjgaVRv6HRQkqiXfJ-0oxSkuMBkyiTboNuk9_ECgQT9Bqkd-TDVPfVBHUFBRYFHmU99XDVfiWGNY21nzXz9gS2EhZKNlTWaeZ5twPnB9cql07Xbnd-V673y4fNmAVoTZhO-Mz5BVmSubg565ns2fy6C0ogCkGaZkpzCnhKmVq8WsqqyvtC-0-bndvYHAGsOGxtjJmNIh1I_ZYd-_42rkUeeR567sOO8O8B_yL_O-9kj3vvrS-6o= |
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