Concentrated Effect Support Gem for Auras

Warning: wall of text below: skip to Suggestion if you are too lazy to read ;p

While the recent changes to aura effect and mana cost are understandable, they make it extremely hard for solo players to survive endgame content. Instead of everyone running 3-4 auras (or more for the richer players), it is now only possible to run 2 auras (again, more for rich players) with a high level reduced mana support gem without investing severely in passives.
Searching the forums i found several interesting suggestions to make it possible for solo players to run more auras including a suggested keystone, that reduces mana reservation at the cost of being unable to give or recieve aura boni to/from party members. However, i feel that this would not be a good choice for the many players who mostly play solo but party up once in a while. Instead of a keystone i'd rather see a support gem that can be linked to whatever aura does not benefit your teammates (or to all if you are soloing).


Suggestion:

Concentrated Aura [Support, Aura]:
20% (lvl 1) to 40% (lvl 20) less Mana Reservation
Supported Auras only apply to Caster


This would mean that it would be possible to run 3 auras for a solo player. However, due to the additional linked socket needed, would not encourage to run as many auras as was possible before the change.


Example:
A player is running two 'private' auras with each a level 20 Concentrated Aura- and Reduced Mana support gem linked and an additional 'public' aura for the party that is also linked to a level 20 Reduced Mana support, resulting in a total mana reservation of:
0.71 x 0.6 x (2 x 60%) + 0.71 x 60% = 93.7% [mana reserved]

With investing in some of the reduced mana reservation passives, the player could then eventually run 2 'public' and 1 'private' aura instead or even more if he centers his build around that.

I believe that a support gem like this would make the endgame more enjoyable for players who like to solo or play in small groups while having no impact on 6-person parties that run around with a char solely meant for adding auras.
11.02.2013 - 11.02.2017: four year PoE anniversary!
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Doesn't this already work? Auras are listed as AoE, so it should work.

If not file a bug complaint.
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- PoE TOS.
If you link an aura with the regular Concentrated Effect support gem, all it does is reducing the radius while increasing the mana cost.

What i suggested instead is a way to change the mechanics by being able to turn selected auras into self-buffs via a support gem while decreasing their mana reservation.
11.02.2013 - 11.02.2017: four year PoE anniversary!
This would return the game to its previous state, with the added effect that everyone would be a selfish bastard now.

Someone running a dedicated aura build would either screw or be screwed by everyone using such gem.

Please just let it go and build with the limited aura availability, or invest into the damn aura nodes.
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Then an easier suggestion would be to allow concentrated effect to work on aura bonuses.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
"
Nurvus wrote:
This would return the game to its previous state, with the added effect that everyone would be a selfish bastard now.

Someone running a dedicated aura build would either screw or be screwed by everyone using such gem.

Please just let it go and build with the limited aura availability, or invest into the damn aura nodes.


I'm making an aura build.

I would run conc effect when soloing if it worked, and increased AoE in groups, its not hard to swap gems.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
I'd like to see this gem as described - or maybe in form of a keystone, ingame or generally some more love towards solo players.

So +1 from me, and a free bump as well! :)
Crit happens.
"
bhavv wrote:
"
Nurvus wrote:
This would return the game to its previous state, with the added effect that everyone would be a selfish bastard now.

Someone running a dedicated aura build would either screw or be screwed by everyone using such gem.

Please just let it go and build with the limited aura availability, or invest into the damn aura nodes.


I'm making an aura build.

I would run conc effect when soloing if it worked, and increased AoE in groups, its not hard to swap gems.


Except every player running at least one aura would use it - because it'd be silly not to.

Think of it this way -> the game isn't balanced around what people's good intentions are.
It's balanced around what people CAN do.

If a non-aura build can run stronger/more auras with the same investment as before, the game will have to be balanced accounting for that - thus everyone would be using that gem.

Everyone without the gem would be at a disadvantage.

It would be mandatory, and soon removed for reforging just like Phase Run.
Forum Warrior - Why are you creating a thread about this subject? Use Search!
Also Forum Warrior - Nice necro.
Last edited by Nurvus#6072 on Nov 11, 2013, 8:45:01 AM
+1
Would LOVE to see this get implemented! It would save me from having to join random pub groups to make my build viable for endgame content :D

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