World / Party Rare Boss Encounters. +1 if AGREE
EDIT: Mods Please move to suggestions, my bad.
So I'm ready Charan's addressed topic about creating a monster, i'm sitting here picturing how sweet that would be and daydreaming about what I would make, then it dawned on me. One element this game, and the overall ARPG genre seems to lack is legitimately challenging world or rare bosses. I think it would be very interesting if. 1) Player A is running a random world map, suddenly a quest pops up. "You have encountered a rare party boss, you have 15 minutes to attempt to kill this boss before he slips back into darkness. Recommended party size: 3" Why is this a good idea? Anything that adds complexity, and excitement to the loot grind is a good thing. This is something that could pop up on ANY map, as you could design 3-4 different rare spawn bosses for this, and just scale their level and damage to each map. Players would rush to get friends or world chat people into a party to down the boss. Why party or group? I would suggest that these encounters be something you come across every 10-20 hours of gameplay on average, fairly rare, that the rarity increase of drops be something high like +300%. Also, would be nice if they dropped atleast 2 end game maps per death. This mob would need to be unsoloable or atleast very very very difficult to solo to make it worth the tradeoff, aka needing you to scramble to get a group. # Got a rare boss spawned, whisper for invite quick! Other notes: Little buffs or perks for killing such a boss would be nice too, maybe +5% XP for 2 hours, or +15% to all resistances for 2 hours. Achievement for killing so many world/party bosses? This is something I think is TOTALLY implementable, would add fun, excitement, benefits to partying above most other game content, NOT game breaker, and NO i'm not trying to turn this into an MMO, I just want some more rare encounters! Thanks Crown Closed Beta|Open Beta|Release|League Only Last edited by CrownOfThorns#7528 on Oct 29, 2013, 3:37:48 PM
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+1
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Might support if not for:
" Grouping in PoE is already disproportionately rewarded compared to solo play. We don't need to tip the scales even further. If multi-player content is good and people enjoy playing it, they will play it without having to be paid to do so. |
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" It's not about being paid. It's about the feeling and rush you would get seeing that flash across your screen, and having the privilage to kill a rare boss and brag about it. It's about fun, not about endorsing or promoting group play. It would mean less and be lame if you could solo such a rare boss. It is an AORPG, not ARPG for a reason. Closed Beta|Open Beta|Release|League Only
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" but none of what you've said here justifies 300% loot and/or guaranteed end game maps. Get rid of those and you'll have my +1. With them, it's a party only pinata. We don't need more of those. " Yes. That reason is that GGG are trying to prevent hacks. It has nothing to do with "You're not supposed to solo". Last edited by Thaelyn#0781 on Oct 29, 2013, 4:11:08 PM
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I'm not saying you're not supposed to solo, I'm saying there should be SOME amount of content or rare challenge that requires a certain feat of strength otherwise its not much of an ORPG.
Those mods are something I came up with out of my ass, how do you know that bosses aren't already +300% or something, they already increased rarity drops of bosses anyway. It's not for everyone I guess, just think a rare pinata might be cool, some people prefer the same old same old mechanics, with no frills, thats ok too. Closed Beta|Open Beta|Release|League Only
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Yea, let's get more party specific mechanics going. Sounds like a fabulous idea.
If you're reading this, I'm probably on another year-long ban.
Thanks GGG. |
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" Yeah, this game is just so impossible to solo and so over run by party specific mechanics, my lord. It's soooo hard. I mean you can optionally group at any point. And you can only run 2-3 auras instead of 17. *sniff* *sniff* This game doesn't have hardly any party SPECIFIC content. You can solo everything in the game even end game maps, get outta here with that nonsense, go play a slew of ORPG or MMOs and try acting like that LMAO. The average player plays this game solo (unless end game) probably 80-90% of the time. Lets try to not be dramatic. The game doesn't really ENDORSE party play at any point I've played from 1-60 multiple times. Closed Beta|Open Beta|Release|League Only Last edited by CrownOfThorns#7528 on Oct 29, 2013, 4:48:19 PM
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" You can't even run maps at 60 and you're bringing up end-game content. If you're reading this, I'm probably on another year-long ban.
Thanks GGG. |
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we dont need to push this game further into an MMO so no -9000
I have extra beta keys and I'm not giving them out
PoE1 > PoE2 |
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