Group loot poll

I vote for #5, and I don't think there are good reasons to promote ''competition'' when it comes to loot. Especially since the whole point is helping each other, as opposed to a scenario where one char stops attacking/supporting and goes looting instead just to get an item.
voting #6
i like to the idea, that you have to choose with who to play and with who not to play.
#5 sounds scary to me...
Last edited by jaankoo#1089 on Nov 9, 2012, 9:07:01 AM
5
"
jaankoo wrote:
voting #6
i like to the idea, that you have to choose with who to play and with who not to play.
#5 sounds scary to me...


I agree!

#6
Julius's path of exile wine bundle for mac here: http://www.pathofexile.com/forum/view-thread/48708/page/1
2-Weighted system: Blue items and scrolls would be timer * 1; Yellow and currency < Alchemy would be timer * 2; Unique and >= Alchemy would be timer *4

I love timer idea.. in game right now.. I like to be able to sort my friends from people I don't want to group with. Increased timer for better item is great. The speed of timer is a little too quick atm.

This is a great system in many ways. Just give us more time on timers.
#5


1
7
5 - full instanced.
Console loot filter for POE2 Please!
2 or something like it. Best would be to have the party leader able to choose between FFA, longer timers and Instanced.
1, but mostly 7.

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