Iron Reflexes: double dip??

"
Ladderjack wrote:
For posterity, this should be correct:

Evasion*(1+Dexterity bonuses+Evasion passive bonuses+Armour passive bonuses)+Armour*(1+Armour passive bonuses)
Correct

That was correct in intention, but now that this is apparently being quoted as gospel all over the place, it seems we must be completely pedantic and accurate.

That formula is incorrect, because it implies that evasion bonuses and armour bonuses are separate categories, and this has led some people to believe things can be in both and get applied twice.

Evasion converted to Armour is affected by increases to evasion or to armour.
Armour is increased by increases to armour.

For those who absolutely must have a formula:
"
base_evasion * (1 + [total all % increases that apply to armour or to evasion]) +
base_armour * ( [total all % increases that apply to armour])
Last edited by Mark_GGG on Feb 28, 2013, 9:19:51 PM

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