You know what they say about skeleton archers with big bows...

They shoot big arrows. Luckily I was able to dodge out of the way at the last second.






In my continued quest to exactly repro the error caused by arrows sticking into lightning warp totems (and because LW totemancer is some really fun stuff), I came across this amazing bug.

A skeleton archer shot an arrow into the totem and I saw the arrow enlarge as I moved around it, finally ending up at the size pictured above.

After the duration on the totem wore off, the arrow shook and descended into the ground (as expected when a totem dissapates). I believe it's the totem nearer to the wall that had the arrow in it, not the one in the foreground with 4 arrows already pincushioned into it.
Lol... That's not a bug, that's a hilarious feature. :P
Chris must have forgotten to add the new giant arrow feature to the patch notes.
Level Designer/Dungeoneer

Always post a screenshot with /debug command entered into the chat window.

First stop for Common Technical Problems
Amazing
RIP Bolto
nice ^^
Please don't fix this, it is brilliant.
Be ready. You're not paranoid, you're PREPARED.

I quit this game every few months and so should you to continue playing it in the future.

The device is believed to have been dropped

Report Forum Post

Report Account:

Report Type

Additional Info